Abstract Background In this work, we present a novel sensory substitution system that enables to learn three dimensional digital information via touch when vision is unavailable. The system is based on a mouse-shaped device, designed to jointly perceive, with one finger only, local tactile height and inclination cues of arbitrary scalar fields. The device hosts a tactile actuator with three degrees of freedom: elevation, roll and pitch. The actuator approximates the tactile interaction with a plane tangential to the contact point between the finger and the field. Spatial information can therefore be mentally constructed by integrating local and global tactile cues: the actuator provides local cues, whereas proprioception associated with the...
This study presents the first results of a doctoral thesis carried out on tactile maps and symbols f...
In this paper we will present an interaction technique that may be used to teach simple geometric sh...
This work describes early research activity on a hap-tic mouse interface. This project aims to join ...
Background In this work, we present a novel sensory substitution system that enables to learn thre...
Abstract Frequently in rehabilitation, visually impaired persons are passive agents of exercises wit...
Tactile maps are efficient tools to improve spatial understanding and mobility skills of visually im...
The research presented draws from the disciplines of electronics, mechanical engineering, biological...
To provide visually-impaired people access to graphical information, we previously developed a devic...
Access to graphical information plays a very significant role in today’s world. Access to this infor...
We designed and built a haptically enhanced mouse for blind and severely visually impaired computer ...
In two experiments, participants of varying visual status explored tactile diagrams and 3D objects. ...
Computer vision technology has the potential to provide life changing assistance to blind or visuall...
Vision enables a person to simultaneously perceive all parts of an object in its totality, relations...
The aim of this article is to analyze the impact of two user interfaces - a tactile interface and a ...
Artificial sensory substitution plays a crucial role in different domains, including prosthetics, re...
This study presents the first results of a doctoral thesis carried out on tactile maps and symbols f...
In this paper we will present an interaction technique that may be used to teach simple geometric sh...
This work describes early research activity on a hap-tic mouse interface. This project aims to join ...
Background In this work, we present a novel sensory substitution system that enables to learn thre...
Abstract Frequently in rehabilitation, visually impaired persons are passive agents of exercises wit...
Tactile maps are efficient tools to improve spatial understanding and mobility skills of visually im...
The research presented draws from the disciplines of electronics, mechanical engineering, biological...
To provide visually-impaired people access to graphical information, we previously developed a devic...
Access to graphical information plays a very significant role in today’s world. Access to this infor...
We designed and built a haptically enhanced mouse for blind and severely visually impaired computer ...
In two experiments, participants of varying visual status explored tactile diagrams and 3D objects. ...
Computer vision technology has the potential to provide life changing assistance to blind or visuall...
Vision enables a person to simultaneously perceive all parts of an object in its totality, relations...
The aim of this article is to analyze the impact of two user interfaces - a tactile interface and a ...
Artificial sensory substitution plays a crucial role in different domains, including prosthetics, re...
This study presents the first results of a doctoral thesis carried out on tactile maps and symbols f...
In this paper we will present an interaction technique that may be used to teach simple geometric sh...
This work describes early research activity on a hap-tic mouse interface. This project aims to join ...