Introduction: Research has found extensive similarities between symptoms of gaming disorder/Internet gaming disorder (GD/IGD) and symptoms of other addictive disorders, including the presence of cravings, tolerance, and inability to stop despite adverse consequences (Müller & Montag, 2017). Significant associations between GD/IGD and financial strain, occupational difficulties, sleep deprivation, malnutrition, obesity, and the development and/or exacerbation of other mental illness have been found, contributing to growing concern over the detrimental impact of GD/IGD (Kohorst et al., 2018). Video gaming is also associated with increased use of substances, including nicotine as found in electronic nicotine delivery systems (ENDS; Cranwell et...
Objectives: Video game addiction has been associated with an array of mental health variables. There...
This study examined the relationship between problematic video game play (PVGP), video game usage, a...
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the as...
A growing proportion of young adults report regularly playing video games and using electronic nicot...
A growing proportion of young adults report regularly playing video games and using electronic nicot...
The recent decision by the World Health Organization to recognise Gaming Disorder as a behavioural a...
Objective Problematic online gaming (POG) and problematic Internet use (PIU) have become a serious p...
Background and Aims: Internet Gaming Disorder (IGD) exhibits neurobiological similarities with other...
(1) Background: Internet gaming disorder (IGD) shares many similarities with substance use disorder ...
Background: Game addiction is a growing problem all over the world. The present study aimed to evalu...
Background: Videogame addiction has been suggested as a tentative disorder in 2013 by the American P...
Research into Internet gaming disorder (IGD) literature largely uses cross-sectional designs and sel...
Internet Gaming Disorder (IGD) is included in the DSM-5 as a condition warranting more clinical rese...
Over the last decade, research into ‘addictive technological behaviors’ has substantially increased....
The American Psychiatric Association has identified Internet Gaming Disorder (IGD) as a potential p...
Objectives: Video game addiction has been associated with an array of mental health variables. There...
This study examined the relationship between problematic video game play (PVGP), video game usage, a...
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the as...
A growing proportion of young adults report regularly playing video games and using electronic nicot...
A growing proportion of young adults report regularly playing video games and using electronic nicot...
The recent decision by the World Health Organization to recognise Gaming Disorder as a behavioural a...
Objective Problematic online gaming (POG) and problematic Internet use (PIU) have become a serious p...
Background and Aims: Internet Gaming Disorder (IGD) exhibits neurobiological similarities with other...
(1) Background: Internet gaming disorder (IGD) shares many similarities with substance use disorder ...
Background: Game addiction is a growing problem all over the world. The present study aimed to evalu...
Background: Videogame addiction has been suggested as a tentative disorder in 2013 by the American P...
Research into Internet gaming disorder (IGD) literature largely uses cross-sectional designs and sel...
Internet Gaming Disorder (IGD) is included in the DSM-5 as a condition warranting more clinical rese...
Over the last decade, research into ‘addictive technological behaviors’ has substantially increased....
The American Psychiatric Association has identified Internet Gaming Disorder (IGD) as a potential p...
Objectives: Video game addiction has been associated with an array of mental health variables. There...
This study examined the relationship between problematic video game play (PVGP), video game usage, a...
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the as...