It has been proposed that exposure to violent video games (VVGs) resulted in alterations of social behaviors such as increased aggression. The most damaging reported effect of playing VVGs is neural desensitization to violent stimuli and this is a major concern given the reported number of players and time spent playing major video game titles. The aim of this study was to investigate the existence of neural desensitization that was reported at the P300 component of event-related potentials (ERPs) in response to violent stimuli. Eighty-seven participants were recruited and placed into one of two conditions based on their video gaming behavior (violent games players and nonplayers). ERPs were recorded from participants who passively viewed v...
Previous video game research has not focused on personality variables that may result in variations ...
Desensitization to video games and emotion recognition were studied. It was done by testing hypothes...
Previous research has been inconsistent on whether violent video games exert positive and/or negativ...
Previous research has shown that media violence exposure can cause desensitization to violence, whic...
Numerous studies have shown that exposure to media violence increases aggression, though the mechani...
Exposure to violence in video games has been associated with a desensitization toward violent conten...
Potential effects of violent videogames have been broadly discussed regarding their association with...
Past research shows that violent video game exposure increases aggressive thoughts, angry feelings, ...
This study analysed the effects of playing a violent video game on emotional desensitisation. A samp...
Background/Aims: It is a common concern in the research field and the community that habitual violen...
The current study examined the long-term effects of video game violence on aggressiveness and facial...
This study aims to advance the media effects debate concerning violent video games. Meta-analytic re...
In contrast to findings that violent video game (VVG) exposure has a desensitizing effect on empathy...
An ability to accurately recognize negative emotions in others can initiate pro-social behavior and ...
Objective: The present experiment analyzed the effects of playing a violent video game on player's s...
Previous video game research has not focused on personality variables that may result in variations ...
Desensitization to video games and emotion recognition were studied. It was done by testing hypothes...
Previous research has been inconsistent on whether violent video games exert positive and/or negativ...
Previous research has shown that media violence exposure can cause desensitization to violence, whic...
Numerous studies have shown that exposure to media violence increases aggression, though the mechani...
Exposure to violence in video games has been associated with a desensitization toward violent conten...
Potential effects of violent videogames have been broadly discussed regarding their association with...
Past research shows that violent video game exposure increases aggressive thoughts, angry feelings, ...
This study analysed the effects of playing a violent video game on emotional desensitisation. A samp...
Background/Aims: It is a common concern in the research field and the community that habitual violen...
The current study examined the long-term effects of video game violence on aggressiveness and facial...
This study aims to advance the media effects debate concerning violent video games. Meta-analytic re...
In contrast to findings that violent video game (VVG) exposure has a desensitizing effect on empathy...
An ability to accurately recognize negative emotions in others can initiate pro-social behavior and ...
Objective: The present experiment analyzed the effects of playing a violent video game on player's s...
Previous video game research has not focused on personality variables that may result in variations ...
Desensitization to video games and emotion recognition were studied. It was done by testing hypothes...
Previous research has been inconsistent on whether violent video games exert positive and/or negativ...