Collaborative problem-solving skills are required from learners in the 21st century, particularly in construction graduates upon entering the workforce. However, challenges associated with spatiotemporal contexts of construction sites and resource limitations of educational programs reduce the opportunities available for students to practice these skills. This study focuses on using 360-degree panoramic virtual environments enhanced with virtual humans to produce realistic site visits for practicing collaborative problem-solving opportunities (iVisit-Collaborate). The goal of this phenomenological research study is to understand the collaborative problem-solving process of student dyads within iVisit-Collaborate. The findings suggest that s...
Abstract This exploratory case study focuses on how pairs of students can build a shared understandi...
Digital technologies and communications have multiplied opportunities for transforming the way we te...
A building design project that requires civil engineering students in the UK and architectural stude...
Construction professionals require to use problem-solving skills to resolve issues on projects. Howe...
Construction professionals need to understand collaboration within the context of jobsites. Conseque...
Collaborative work can be conducted either in a classroom environment or in a computer-supported env...
The purpose of this study was to examine collaborative problem solving in a shared virtual space. Th...
This paper presents the results of a study aimed at gaining an understanding of the process that gro...
We are studying collaboration and learning within immersive virtual reality (IVR) using a head-mount...
This exploratory case study focuses on how pairs of students can build a shared understanding and ac...
In everyday life we come across numerous problem solving situations that we either resolve alone or ...
The study examines the collaborative nature of problem solving as dyads and triads of adults were gr...
The study examines the collaborative nature of problem solving as dyads and triads of adults were gr...
A Collaborative Virtual Environment (CVE) extends a standalone Virtual Environment to include real-t...
In a globalized world, the ability to collaborate in problem solving is essential. Increasingly high...
Abstract This exploratory case study focuses on how pairs of students can build a shared understandi...
Digital technologies and communications have multiplied opportunities for transforming the way we te...
A building design project that requires civil engineering students in the UK and architectural stude...
Construction professionals require to use problem-solving skills to resolve issues on projects. Howe...
Construction professionals need to understand collaboration within the context of jobsites. Conseque...
Collaborative work can be conducted either in a classroom environment or in a computer-supported env...
The purpose of this study was to examine collaborative problem solving in a shared virtual space. Th...
This paper presents the results of a study aimed at gaining an understanding of the process that gro...
We are studying collaboration and learning within immersive virtual reality (IVR) using a head-mount...
This exploratory case study focuses on how pairs of students can build a shared understanding and ac...
In everyday life we come across numerous problem solving situations that we either resolve alone or ...
The study examines the collaborative nature of problem solving as dyads and triads of adults were gr...
The study examines the collaborative nature of problem solving as dyads and triads of adults were gr...
A Collaborative Virtual Environment (CVE) extends a standalone Virtual Environment to include real-t...
In a globalized world, the ability to collaborate in problem solving is essential. Increasingly high...
Abstract This exploratory case study focuses on how pairs of students can build a shared understandi...
Digital technologies and communications have multiplied opportunities for transforming the way we te...
A building design project that requires civil engineering students in the UK and architectural stude...