This paper considers a generalization of the processor load balancing game also known as KP-model. A linear delay of a processor may depend on not only its load but on loads of other processors. Players choose processors of different speeds to run their jobs striving to minimize job's delay, i.e., the job completion time on a chosen processor. The social cost is the maximum delay over all processors. We propose a computing algorithm of the exact PoA value which can be applied to estimate the POA visually if its exact analytical expression is not obtained yet or it is rather complicated to figure out its formula
In load balancing problems there is a set of clients, each wishing to select a resource from a set o...
We first consider the K-user(player) resource allocation problem when the resources or strategies ar...
We investigate the price of anarchy of a load balancing game with $K$ dispatchers. The service rates...
We revisit a classical load balancing problem in the modern context of decentralized systems and sel...
Recent interest in Nash equilibria led to a study of the {\it price of anarchy} (PoA) and the {\it s...
Recent interest in Nash equilibria led to a study of the {\it price of anarchy} (PoA) and the {\it ...
We investigate optimal load balancing strategies for a multi-class multi-server processor-sharing sy...
We study the inefficiency of equilibrium outcomes in Bottleneck Congestion games. These games model ...
In this paper, we study two models of resource allocation games: the classical load-balancing game a...
International audienceIn this paper, we investigate optimal load balancing strategies for a multi-cl...
Consider the following scheduling game. A set of jobs, each controlled by a selfish agent, are to be...
AbstractRecent interest in Nash equilibria led to a study of the price of anarchy (poa) and the stro...
We investigate the price of anarchy of a load balancing game with K dispatchers. The service rates a...
We study the inefficiency of equilibrium outcomes in bottleneck congestion games. These games model ...
We investigate load balancing games in the context of unrelated machines scheduling. In such a game,...
In load balancing problems there is a set of clients, each wishing to select a resource from a set o...
We first consider the K-user(player) resource allocation problem when the resources or strategies ar...
We investigate the price of anarchy of a load balancing game with $K$ dispatchers. The service rates...
We revisit a classical load balancing problem in the modern context of decentralized systems and sel...
Recent interest in Nash equilibria led to a study of the {\it price of anarchy} (PoA) and the {\it s...
Recent interest in Nash equilibria led to a study of the {\it price of anarchy} (PoA) and the {\it ...
We investigate optimal load balancing strategies for a multi-class multi-server processor-sharing sy...
We study the inefficiency of equilibrium outcomes in Bottleneck Congestion games. These games model ...
In this paper, we study two models of resource allocation games: the classical load-balancing game a...
International audienceIn this paper, we investigate optimal load balancing strategies for a multi-cl...
Consider the following scheduling game. A set of jobs, each controlled by a selfish agent, are to be...
AbstractRecent interest in Nash equilibria led to a study of the price of anarchy (poa) and the stro...
We investigate the price of anarchy of a load balancing game with K dispatchers. The service rates a...
We study the inefficiency of equilibrium outcomes in bottleneck congestion games. These games model ...
We investigate load balancing games in the context of unrelated machines scheduling. In such a game,...
In load balancing problems there is a set of clients, each wishing to select a resource from a set o...
We first consider the K-user(player) resource allocation problem when the resources or strategies ar...
We investigate the price of anarchy of a load balancing game with $K$ dispatchers. The service rates...