International audienceCurrently, the scenario of a virtual reality application depends greatly of the representation of the virtual environment and the goals of the application. Different needs arise from these elements such as the abstraction level of their events, the presence of multiple actors or their freedom of action. In this paper, we propose a scenario engine model that aims at being used in any virtual reality application where the scenario is a key feature. It differs from other models as it can be used without making any assumption on the simulation purpose or on the modelling of the Virtual Environment (events model, objects behaviour)
Cette thèse traite d’aides à la création d’applications pour la conception collaborative en Réalité ...
International audienceIn every virtual reality application, there are actions to perform, often in a...
One of the main barriers to create and use compelling scenarios in virtual reality is the complexity...
International audienceCurrently, the scenario of a virtual reality application depends greatly of th...
International audienceIn this paper we present #SEVEN, a sensor effector model that enables the exec...
International audienceVirtual reality (VR) applications support design processes across multiple dom...
International audienceIn this paper we present a novel approach to role modelling for Collaborative ...
Nos travaux s’inscrivent dans le cadre de la formation à la gestion de crise en environnements virtu...
This work addresses the orchestration of virtual environments, defined as the specification of possi...
International audienceIn this paper, we describe a system used in the context of virtual training on...
This work addresses the orchestration of virtual environments, defined as the specification ofpossib...
International audienceIn order to be used in various contexts of training, a desirable property for ...
International audienceVirtual reality (VR) places players in immersive environments with which they ...
Cette thèse traite d’aides à la création d’applications pour la conception collaborative en Réalité ...
International audienceIn every virtual reality application, there are actions to perform, often in a...
One of the main barriers to create and use compelling scenarios in virtual reality is the complexity...
International audienceCurrently, the scenario of a virtual reality application depends greatly of th...
International audienceIn this paper we present #SEVEN, a sensor effector model that enables the exec...
International audienceVirtual reality (VR) applications support design processes across multiple dom...
International audienceIn this paper we present a novel approach to role modelling for Collaborative ...
Nos travaux s’inscrivent dans le cadre de la formation à la gestion de crise en environnements virtu...
This work addresses the orchestration of virtual environments, defined as the specification of possi...
International audienceIn this paper, we describe a system used in the context of virtual training on...
This work addresses the orchestration of virtual environments, defined as the specification ofpossib...
International audienceIn order to be used in various contexts of training, a desirable property for ...
International audienceVirtual reality (VR) places players in immersive environments with which they ...
Cette thèse traite d’aides à la création d’applications pour la conception collaborative en Réalité ...
International audienceIn every virtual reality application, there are actions to perform, often in a...
One of the main barriers to create and use compelling scenarios in virtual reality is the complexity...