Toxic behaviours in online competitive video games are often discussed but very nebulously defined. This is despite toxic behaviours being rampant in competitive online video games with most matches seemingly containing some unacceptable behaviours. A focus is given to understanding feelings towards toxic behaviours from the perspective of gaming community members. Seeing these behaviours from a community perspective is vital to ensure that games create and enforce rules with their communities best intentions at heart. These may or may not align with video game rule sets provided by developers and publishers. A study was conducted first to inform on community experiences with toxic behaviours to increase understanding. This increased unders...
Over the past decades, the scholarly discourse of violent video games as a possible influence for ag...
The phenomenon of toxicity, which in this context refers to aggressive, harassing and/or insulting c...
Toxic behavior in video games is a phenomenon that in recent years have become a study of interest. ...
Negative online behaviors, such as toxicity, continue being issues in several popular multiplayer on...
Online gaming is the entertainment of the masses nowadays as it entertains hundreds of millions of p...
Peer ReviewedVideo game toxicity, endemic to online play, represents a pervasive and complex problem...
Introduction: Toxic behavior (i.e., toxicity) is a pervasive problem in online gaming communities su...
Toxic Behaviour, the phenomena where a person behaves in a way meant to intimidate or belittle anoth...
Toxicity in online environments is a complex and a systemic issue. Esports communities seem to be pa...
This dissertation studies bad behavior at large-scale using data traces from online video games. Vid...
In this work we explore cyberbullying and other toxic behav-ior in team competition online games. Us...
Video game toxicity, endemic to online play, represents a pervasive and complex problem. Antisocial ...
Toxicity in online environments is a complex and a systemic issue. Esports communities seem to be pa...
Video game toxicity, endemic to online play, represents a pervasive and complex problem. Antisocial ...
Toxicity is a common problem in online games. Players regularly experience negative, hateful, or ina...
Over the past decades, the scholarly discourse of violent video games as a possible influence for ag...
The phenomenon of toxicity, which in this context refers to aggressive, harassing and/or insulting c...
Toxic behavior in video games is a phenomenon that in recent years have become a study of interest. ...
Negative online behaviors, such as toxicity, continue being issues in several popular multiplayer on...
Online gaming is the entertainment of the masses nowadays as it entertains hundreds of millions of p...
Peer ReviewedVideo game toxicity, endemic to online play, represents a pervasive and complex problem...
Introduction: Toxic behavior (i.e., toxicity) is a pervasive problem in online gaming communities su...
Toxic Behaviour, the phenomena where a person behaves in a way meant to intimidate or belittle anoth...
Toxicity in online environments is a complex and a systemic issue. Esports communities seem to be pa...
This dissertation studies bad behavior at large-scale using data traces from online video games. Vid...
In this work we explore cyberbullying and other toxic behav-ior in team competition online games. Us...
Video game toxicity, endemic to online play, represents a pervasive and complex problem. Antisocial ...
Toxicity in online environments is a complex and a systemic issue. Esports communities seem to be pa...
Video game toxicity, endemic to online play, represents a pervasive and complex problem. Antisocial ...
Toxicity is a common problem in online games. Players regularly experience negative, hateful, or ina...
Over the past decades, the scholarly discourse of violent video games as a possible influence for ag...
The phenomenon of toxicity, which in this context refers to aggressive, harassing and/or insulting c...
Toxic behavior in video games is a phenomenon that in recent years have become a study of interest. ...