Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2020/2021The proposal for the final degree project is based on the development of artificial intelligence behaviours for the enemy NPCs from a Rogue-Like game. These NPCs use predefined rules and decision trees to decide their behaviour. There are around six different types of enemies but this number will decrease if the development gets out of the term. This is the most important objective of the project but there are also two important tasks to develop. The first one is to develop a random dungeon generator for giving the player a new experience each time he plays. The last one is to obtain a completely functional rogue-like game made wit...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2...
Rogue-like games are a subgenre of computer RPG games, featuring procedurally generated environment ...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015/2...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2...
This Bachelor Thesis is part of the Bachelor Computer Science and Engineering program at Delft Unive...
This Final Year Project aims to develop the AI component of a Survival Horror Game - Lydia. The pro...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016-2...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015-2...
This thesis was conducted for Oulu Game Lab. The aim of this bachelor thesis was to develop in Oulu ...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2020/2...
Part 1: Full papersInternational audienceRogue-likes are difficult computer RPG games set in a proce...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2...
Rogue-like games are a subgenre of computer RPG games, featuring procedurally generated environment ...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015/2...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2...
This Bachelor Thesis is part of the Bachelor Computer Science and Engineering program at Delft Unive...
This Final Year Project aims to develop the AI component of a Survival Horror Game - Lydia. The pro...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016-2...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015-2...
This thesis was conducted for Oulu Game Lab. The aim of this bachelor thesis was to develop in Oulu ...
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2020/2...
Part 1: Full papersInternational audienceRogue-likes are difficult computer RPG games set in a proce...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2...
Rogue-like games are a subgenre of computer RPG games, featuring procedurally generated environment ...