Background: The use of electronic interventions to improve reading is becoming a common resource. This systematic review aims to describe the main characteristics of randomized controlled trials or quasi-experimental studies that have used these tools to improve first-language reading, in order to highlight the features of the most reliable studies and guide future research.Methods: The whole procedure followed the PRISMA guidelines, and the protocol was registered before starting the process (doi: 10.17605/OSF.IO/CKM4N). Searches in Scopus, PubMed, Web of Science and an institutional reference aggregator (Unika) yielded 6,230 candidate articles. After duplicate removal, screening, and compliance of eligibility criteria, 55 studies were fin...
Question: Among emerging readers, does the use of electronic or print books yield stronger language ...
Includes bibliographical references.This descriptive single subject intervention study aimed to desc...
Over the last 20 years research has explored potential cognitive benefits of playing video games. On...
Background: The use of electronic interventions to improve reading is becoming a common resource. Th...
Published: 16 September 2021Background: The use of electronic interventions to improve reading is be...
In modern societies, the role of reading is becoming increasingly crucial. Hence, any impairment to ...
Introduction: In 2009, Spain launched its Escuela2.0 initiative, which aims to digitalise over 14,00...
This study investigates the effectiveness of a digital game—GraphoLearn (GL)—in supporting second-gr...
Contains fulltext : 236780.pdf (Publisher’s version ) (Open Access)In the present ...
The present study described a new reading game (Letterprins), designed to improve the reading develo...
Dyslexia is a language disorder that leads to difficulty with words and it is the most common type o...
Purpose: Research has indicated that interactive shared book reading can support a wide range of ear...
Researchers always have been trying to invent new ways to help teachers and instructors to teach the...
We used a randomized controlled trial to investigate if a mobile game, GraphoLearn (GL), could effec...
Powered by advanced calculating power and novel technologies like artificial intelligence, smartphon...
Question: Among emerging readers, does the use of electronic or print books yield stronger language ...
Includes bibliographical references.This descriptive single subject intervention study aimed to desc...
Over the last 20 years research has explored potential cognitive benefits of playing video games. On...
Background: The use of electronic interventions to improve reading is becoming a common resource. Th...
Published: 16 September 2021Background: The use of electronic interventions to improve reading is be...
In modern societies, the role of reading is becoming increasingly crucial. Hence, any impairment to ...
Introduction: In 2009, Spain launched its Escuela2.0 initiative, which aims to digitalise over 14,00...
This study investigates the effectiveness of a digital game—GraphoLearn (GL)—in supporting second-gr...
Contains fulltext : 236780.pdf (Publisher’s version ) (Open Access)In the present ...
The present study described a new reading game (Letterprins), designed to improve the reading develo...
Dyslexia is a language disorder that leads to difficulty with words and it is the most common type o...
Purpose: Research has indicated that interactive shared book reading can support a wide range of ear...
Researchers always have been trying to invent new ways to help teachers and instructors to teach the...
We used a randomized controlled trial to investigate if a mobile game, GraphoLearn (GL), could effec...
Powered by advanced calculating power and novel technologies like artificial intelligence, smartphon...
Question: Among emerging readers, does the use of electronic or print books yield stronger language ...
Includes bibliographical references.This descriptive single subject intervention study aimed to desc...
Over the last 20 years research has explored potential cognitive benefits of playing video games. On...