The aim of this study was to analyze the need for developing appropriate science, technology, engineering, arts and mathematics (STEAM) assessment instruments (vaild, practical and effective) to improve students’ creative thinking skills. The instruments that have been used in education units have not been fully able to encourage students to think at a higher level in building conceptual understanding and solving their own problems. This study used qualitative descriptive study based on a literature review of the STEAM-based assessment instrument as an effort to improve students’ creative thinking skills. The research subjects were educators and fourth grade students of SD Negeri 2 Tulusrejo, Pekalongan District, East Lampung. The research ...
The objective of this study is to develop STEAM-based learning media (Science, Technology, Engineeri...
The purpose of this study was to find out various kinds of science learning innovations and educatio...
In this article, the formation of creative abilities of primary school students. Also, to organize t...
The problem in this study is the need for educators to assess critical and creative thinking instrum...
Good learning devices greatly assist teachers in conveying the process of seeking knowledge to stude...
This research was a quantitative study aimed to determine the validity of STEAM-based teaching mater...
Creative Thinking Skill is one of the abilities that must be mastered by students. Based on research...
STEAM learning arises in response to the need to enhance students' interests and skills in the field...
The purpose of this study was to describe the effect of implementing the PjBL model with STEAM on cr...
THE EFFECT OF IMPLEMENTATION OF STEAM INTEGRATED PBL MODEL ON CREATIVE THINKING ABILITY JUDGED BY ST...
Abstract-Creative thinking is a mental activity to build idea/ideas in dealing with problems. It imp...
This study aims (1) develop a HOTS-based assessment instrument to measure the analytical and creativ...
This research began with the development of learning instrument. The purpose of this study was to de...
The lack of creative thinking skills causes students to be less optimal in facing challenges in the ...
21st century skills called 4Cs, in Indonesian can be remembered by the abbreviation 4K, namely creat...
The objective of this study is to develop STEAM-based learning media (Science, Technology, Engineeri...
The purpose of this study was to find out various kinds of science learning innovations and educatio...
In this article, the formation of creative abilities of primary school students. Also, to organize t...
The problem in this study is the need for educators to assess critical and creative thinking instrum...
Good learning devices greatly assist teachers in conveying the process of seeking knowledge to stude...
This research was a quantitative study aimed to determine the validity of STEAM-based teaching mater...
Creative Thinking Skill is one of the abilities that must be mastered by students. Based on research...
STEAM learning arises in response to the need to enhance students' interests and skills in the field...
The purpose of this study was to describe the effect of implementing the PjBL model with STEAM on cr...
THE EFFECT OF IMPLEMENTATION OF STEAM INTEGRATED PBL MODEL ON CREATIVE THINKING ABILITY JUDGED BY ST...
Abstract-Creative thinking is a mental activity to build idea/ideas in dealing with problems. It imp...
This study aims (1) develop a HOTS-based assessment instrument to measure the analytical and creativ...
This research began with the development of learning instrument. The purpose of this study was to de...
The lack of creative thinking skills causes students to be less optimal in facing challenges in the ...
21st century skills called 4Cs, in Indonesian can be remembered by the abbreviation 4K, namely creat...
The objective of this study is to develop STEAM-based learning media (Science, Technology, Engineeri...
The purpose of this study was to find out various kinds of science learning innovations and educatio...
In this article, the formation of creative abilities of primary school students. Also, to organize t...