International audiencePlasticity of 3D user interfaces refers to their capabilities to automatically fit to a set of hardware and environmental constraints. This area of research has already been deeply explored in the domain of traditional 2D user interfaces. Besides, during the last decade, interest in 3D user interfaces has grown. Designers find with 3D user interfaces new ways to promote and interact with data, such as e-commerce websites, scientific data visualization, etc. Because of the wide variety of Virtual Reality (VR) and Augmented Reality (AR) applications in terms of hardware, data and target users, there is a real interest in solutions for automatic adaption in order to improve the user experience in any context while reducin...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtua...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...
International audiencePlasticity of 3D user interfaces refers to their capabilities to automatically...
International audiencePlasticity of 3D user interfaces refers to their capabilities to automatically...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThree-dimensional user interfaces (3D UIs) support user tasks in many non-trad...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includesVirtual ...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtua...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...
International audiencePlasticity of 3D user interfaces refers to their capabilities to automatically...
International audiencePlasticity of 3D user interfaces refers to their capabilities to automatically...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThis paper introduces a new device model and a new interaction technique model...
International audienceThree-dimensional user interfaces (3D UIs) support user tasks in many non-trad...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includesVirtual ...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtua...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...
This PhD thesis focuses on plasticity for Mixed Reality (MR) User interfaces, which includes Virtual...