In continuity with other work of the binaural community we believe that spatialized sound can be an effective tool for guiding blind people, including for sports practice.A system for binaural audio guidance must be sufficiently accurate and responsive to be able to take into account every movement of the subject. This has led us to the development and implementation of a real-time localization system and a low-latency binaural spatialization software. Finally, we integrated the whole system into an embedded device.The advanced global satellite navigation techniques (augmented and multi-band) are not always available indoor or in urban environments. This is why we have been working on alternative methods of location and real-time tracking f...
This thesis describes the design of a sound localization algorithm in audio-based games for visually...
The paper demonstrates that blind people localize sounds more accurately than sighted people by usin...
In this work, three complementary topics regarding the use of multichannel spatial audio in professi...
In continuity with other work of the binaural community we believe that spatialized sound can be an ...
Dans la continuité d’autres travaux de la communauté du son binaural, nous pensons que le son spatia...
International audienceThe visually impaired people are able to follow sound sources with a remarkabl...
This manuscript presents an augmented reality system based on 3D sound and sonification whose aim is...
Virtual reality systems aim to create an artificial space suggested by multiple sensorial informatio...
Sound localization is the process used by humans to locate sound in space. In order to locate these ...
In recent years, smartphone and tablet global performances have been increased significantly (CPU, s...
Avec la généralisation de l'écoute au casque, la technique binaurale apparaît comme une solution pri...
There are a variety of potential uses for interactive spatial sound in human-machine interfaces, but...
This research investigates the design of a radio Direction Finder (DF) for rescue operation using vi...
With the spread of headphone listening, binaural technology appears as the most appropriate solution...
The problem of designing an auditory display for a binaural mobility aid for the blind is investigat...
This thesis describes the design of a sound localization algorithm in audio-based games for visually...
The paper demonstrates that blind people localize sounds more accurately than sighted people by usin...
In this work, three complementary topics regarding the use of multichannel spatial audio in professi...
In continuity with other work of the binaural community we believe that spatialized sound can be an ...
Dans la continuité d’autres travaux de la communauté du son binaural, nous pensons que le son spatia...
International audienceThe visually impaired people are able to follow sound sources with a remarkabl...
This manuscript presents an augmented reality system based on 3D sound and sonification whose aim is...
Virtual reality systems aim to create an artificial space suggested by multiple sensorial informatio...
Sound localization is the process used by humans to locate sound in space. In order to locate these ...
In recent years, smartphone and tablet global performances have been increased significantly (CPU, s...
Avec la généralisation de l'écoute au casque, la technique binaurale apparaît comme une solution pri...
There are a variety of potential uses for interactive spatial sound in human-machine interfaces, but...
This research investigates the design of a radio Direction Finder (DF) for rescue operation using vi...
With the spread of headphone listening, binaural technology appears as the most appropriate solution...
The problem of designing an auditory display for a binaural mobility aid for the blind is investigat...
This thesis describes the design of a sound localization algorithm in audio-based games for visually...
The paper demonstrates that blind people localize sounds more accurately than sighted people by usin...
In this work, three complementary topics regarding the use of multichannel spatial audio in professi...