This study will develop a model in which audio cues can convey effectively the position or localization of the sound. The experiments done will test the limits and abilities of the visually impaired to localize sound in a 2-dimentional space using variety of audio cues. The goal is to determine which sound cues are suitable for the different layout of an audio interface
The task of navigating and orienting oneself in an unknown environment might seem arbitrary to most ...
This paper explores the prototype design of an auditory interface enhancement called the Sonic Grid ...
The paper demonstrates that blind people localize sounds more accurately than sighted people by usin...
In this paper we discuss a set of guidelines which could be adapted when designing an audio user int...
Sound perception is a fundamental skill for many people with severe sight impairments. The research ...
Sound perception is a fundamental skill for many people with severe sight impairments. The research ...
Sound perception is a fundamental skill for many people with severe sight impairments. The research ...
This thesis describes the design of a sound localization algorithm in audio-based games for visually...
The ActiVis project’s aim is to build a mobile guidance aid to help people with limited vision find ...
The ActiVis project's aim is to build a mobile guidance aid to help people with limited vision find ...
This thesis is concerned with: Assessing the usefulness of spatial acoustics to navigation and testi...
An audio platform game was created and evaluated in order to answer the question of whether or not a...
The ultrasonic sound guide system presents the audio broadcasting system based on the inaudible ultr...
Sound perception is a fundamental skill for many people with severe sight impairments. The research ...
It is essential for a visually impaired person to correctly iden-tify the position of a sound source...
The task of navigating and orienting oneself in an unknown environment might seem arbitrary to most ...
This paper explores the prototype design of an auditory interface enhancement called the Sonic Grid ...
The paper demonstrates that blind people localize sounds more accurately than sighted people by usin...
In this paper we discuss a set of guidelines which could be adapted when designing an audio user int...
Sound perception is a fundamental skill for many people with severe sight impairments. The research ...
Sound perception is a fundamental skill for many people with severe sight impairments. The research ...
Sound perception is a fundamental skill for many people with severe sight impairments. The research ...
This thesis describes the design of a sound localization algorithm in audio-based games for visually...
The ActiVis project’s aim is to build a mobile guidance aid to help people with limited vision find ...
The ActiVis project's aim is to build a mobile guidance aid to help people with limited vision find ...
This thesis is concerned with: Assessing the usefulness of spatial acoustics to navigation and testi...
An audio platform game was created and evaluated in order to answer the question of whether or not a...
The ultrasonic sound guide system presents the audio broadcasting system based on the inaudible ultr...
Sound perception is a fundamental skill for many people with severe sight impairments. The research ...
It is essential for a visually impaired person to correctly iden-tify the position of a sound source...
The task of navigating and orienting oneself in an unknown environment might seem arbitrary to most ...
This paper explores the prototype design of an auditory interface enhancement called the Sonic Grid ...
The paper demonstrates that blind people localize sounds more accurately than sighted people by usin...