The technological era today has brought out a new kind of addiction to the world: the gaming addiction. The researchers have been enthused by extreme cases of excessive video gaming and they aim to venture in understanding implications towards well-being and how gamers themselves perceive or interpret the gaming experience. Past literature has shown that individuals choose to play for a number of reasons whether it be to escape from reality or gain power. Also, literature states a number of implications on well-being, both ranging from negative and positive. However, studies in understanding how these gamers make sense of their gaming experience have been more of a rarity. The studies will fill-in theoretical gaps of self-determination and ...
The present thesis examined the psychological mechanisms of excessive involvement in video games. Th...
Video games are a massively popular form of entertainment, socializing, cooperation and competition....
Nowadays, with the development and diffusion of modern technologies and Internet, the use of video g...
The technological era today has brought out a new kind of addiction to the world: the gaming addicti...
Playing computer games has often been theorised to be linked to the wellbeing of users. However, the...
Introduction: Video game addiction, also known as problem video gaming, is making headlines across t...
Video gaming is an extremely popular leisure-time activity with more than two billion users worldwid...
The present thesis aimed to investigate the causes and consequences of excessive involvement in vide...
Video games is one of the most popular forms of entertainment, and there are nearly 3 billion video ...
The aim of the present literature review was to critically appraise the most recent research in the ...
The appeal of video gaming has undoubtedly withstood the test of time. In view of its increasing pop...
Video games are a source of entertainment for a wide population and have varied effects on well-bein...
Research on self-determination theory has demonstrated that the satisfaction of basic psychological ...
The aim of the present literature review was to critically appraise the most recent research in the ...
This study focuses on the role of gaming expectancies, motives and the experiences of gamers in the ...
The present thesis examined the psychological mechanisms of excessive involvement in video games. Th...
Video games are a massively popular form of entertainment, socializing, cooperation and competition....
Nowadays, with the development and diffusion of modern technologies and Internet, the use of video g...
The technological era today has brought out a new kind of addiction to the world: the gaming addicti...
Playing computer games has often been theorised to be linked to the wellbeing of users. However, the...
Introduction: Video game addiction, also known as problem video gaming, is making headlines across t...
Video gaming is an extremely popular leisure-time activity with more than two billion users worldwid...
The present thesis aimed to investigate the causes and consequences of excessive involvement in vide...
Video games is one of the most popular forms of entertainment, and there are nearly 3 billion video ...
The aim of the present literature review was to critically appraise the most recent research in the ...
The appeal of video gaming has undoubtedly withstood the test of time. In view of its increasing pop...
Video games are a source of entertainment for a wide population and have varied effects on well-bein...
Research on self-determination theory has demonstrated that the satisfaction of basic psychological ...
The aim of the present literature review was to critically appraise the most recent research in the ...
This study focuses on the role of gaming expectancies, motives and the experiences of gamers in the ...
The present thesis examined the psychological mechanisms of excessive involvement in video games. Th...
Video games are a massively popular form of entertainment, socializing, cooperation and competition....
Nowadays, with the development and diffusion of modern technologies and Internet, the use of video g...