This thesis is a developmental research report on the design and development of a multimedia material for high school trigonometry. Carpenter and Lehrer\u27s (1999) five forms of mental activity that promote mathematics was used as a guideline to develop the multimedia material. The multimedia material was designed and developed using the four-step multimedia development process of concept, design, production, and evaluation. The Concept Phase identified the learning difficulties of students and the topics covered in graphs of Trigonometric functions. The Design Phase incorporated the five forms of mental activity with the pedagogical designs of constructivism and the activity of Goal-based Scenario. The Production Phase entailed the develo...
The use of technology in mathematics instruction is intended to help develop a constructivist-based ...
The use of interactive multimedia has a big influence in the world of education, especially mathemat...
This research confers an analysis of (1) the development of interactive media for mathematic learnin...
Mathematics is a subject that is always taught at every level of education. However, many students s...
In the learning process, multimedia has not yet been used much. Interesting multimedia is required t...
Mathematics is a subject that is always taught at every level of education. However, many students s...
Mathematics is a subject that is always taught at every level of education. However, many students s...
Trigonometry is a mathematical field whose basic concepts are sine and cosine and have many differen...
Learning media is a help assistant for students to understand mathematics concept. Sometimes textboo...
This study set out to create a mathematics educational video in order to assess the level of accepta...
The world today is witnessing acceleration in all areas of science and knowledge, and the explosion ...
The design of this study was experimental with a supplemental qualitative component. First, the effe...
The design of this study was experimental with a supplemental qualitative component. First, the effe...
The design of this study was experimental with a supplemental qualitative component. First, the effe...
The growth of personal computers usage and the introduction of the Multimedia Super Corridor (MSC), ...
The use of technology in mathematics instruction is intended to help develop a constructivist-based ...
The use of interactive multimedia has a big influence in the world of education, especially mathemat...
This research confers an analysis of (1) the development of interactive media for mathematic learnin...
Mathematics is a subject that is always taught at every level of education. However, many students s...
In the learning process, multimedia has not yet been used much. Interesting multimedia is required t...
Mathematics is a subject that is always taught at every level of education. However, many students s...
Mathematics is a subject that is always taught at every level of education. However, many students s...
Trigonometry is a mathematical field whose basic concepts are sine and cosine and have many differen...
Learning media is a help assistant for students to understand mathematics concept. Sometimes textboo...
This study set out to create a mathematics educational video in order to assess the level of accepta...
The world today is witnessing acceleration in all areas of science and knowledge, and the explosion ...
The design of this study was experimental with a supplemental qualitative component. First, the effe...
The design of this study was experimental with a supplemental qualitative component. First, the effe...
The design of this study was experimental with a supplemental qualitative component. First, the effe...
The growth of personal computers usage and the introduction of the Multimedia Super Corridor (MSC), ...
The use of technology in mathematics instruction is intended to help develop a constructivist-based ...
The use of interactive multimedia has a big influence in the world of education, especially mathemat...
This research confers an analysis of (1) the development of interactive media for mathematic learnin...