This study determines the effect of using games as a tool in teaching selected general science topics. The effects are determined in terms of significant difference in achievement between Grade Six students who are taught selected general science topics using games as instructional tool and those who are taught with the traditional method. The significant difference in achievement between students of different mental ability levels and the interaction effect between method of instruction and students\u27 mental ability level are also determined. Two intact classes of 74 students (34 in the control group and 40 in the experimental) were involved in the study. These students were enrolled at St. Agnes\u27 Academy, Legazpi City during the scho...
Purpose: To assess how the use of games contributes to students ’ science learning, interests, and a...
“Mathematics is the mother of all sciences” is common phrase that we all know very well. Even it is ...
Abstract: Serious games are composed of three components, namely, learning contents, learning strate...
This study determines the effect of using games as a tool in teaching selected general science topic...
This study focuses on the effects of using games in teaching selected topics in college chemistry. T...
Game – based learning is a process of inquiry that requires asking questions, observing, data explor...
Educational games are nowadays gaining popularity among many science practitioners for its potential...
This study aimed at investigating the effectiveness of educational games on scientific concepts acqu...
Games have been used and proven effective in motivating students. Playing interactive games can enha...
This study aimed to investigate how inquiry-based experiment-integrated science games affect the ach...
The purpose of this study was to examine the effect of instructional games on student achievement. I...
Human being starts learning about life via games. Therefore games have always maintained their impor...
The study determined the effects of simulation game-assisted instruction and cognitive style on stud...
Many learning technologies have emerged in education, often called educational games, along with tec...
The study investigated the effects of Teaching Games for Understanding approach on students 'cogniti...
Purpose: To assess how the use of games contributes to students ’ science learning, interests, and a...
“Mathematics is the mother of all sciences” is common phrase that we all know very well. Even it is ...
Abstract: Serious games are composed of three components, namely, learning contents, learning strate...
This study determines the effect of using games as a tool in teaching selected general science topic...
This study focuses on the effects of using games in teaching selected topics in college chemistry. T...
Game – based learning is a process of inquiry that requires asking questions, observing, data explor...
Educational games are nowadays gaining popularity among many science practitioners for its potential...
This study aimed at investigating the effectiveness of educational games on scientific concepts acqu...
Games have been used and proven effective in motivating students. Playing interactive games can enha...
This study aimed to investigate how inquiry-based experiment-integrated science games affect the ach...
The purpose of this study was to examine the effect of instructional games on student achievement. I...
Human being starts learning about life via games. Therefore games have always maintained their impor...
The study determined the effects of simulation game-assisted instruction and cognitive style on stud...
Many learning technologies have emerged in education, often called educational games, along with tec...
The study investigated the effects of Teaching Games for Understanding approach on students 'cogniti...
Purpose: To assess how the use of games contributes to students ’ science learning, interests, and a...
“Mathematics is the mother of all sciences” is common phrase that we all know very well. Even it is ...
Abstract: Serious games are composed of three components, namely, learning contents, learning strate...