© 2018 IEEE. This paper presents a study of eye fatigue and strain caused by prolonged exposure to digital screens. Electrooculogram (EOG) signals were used to analyze eye movements, particularly saccades. This type of eye movement can be observed when a person is reading or looking out the window of a moving car. On the other hand, ultrasonic signals were used for distance measurement. EOG signals were obtained using the BIOPAC system, while Arduino-based board was used to collect ultrasonic signals. The experimental analysis determined the appropriate ergonomic distance between the computer monitor and the user when reading. The least number of saccades (average of 9.18) can be observed at 20-25 inches. This means there is less muscle mov...
Eye fatigue is a symptom induced by long-term work of both eyes and brains. Without proper treatment...
A fast algorithm has been developed, to classify eye movements and blinks, from the signals provided...
This demo presents a novel paradigm for power-managing a display based on the user’s eye movement. T...
The development of ICT has led to a mobile revolution. Mobile phones, internet, social networking, e...
Electrooculography (EOG) signals can be used to control human-computer interface (HCI) systems, if p...
[[abstract]]In the assistive research area, human-computer interface (HCI) technology is used to hel...
In the assistive research area, human–computer interface (HCI) technology is used to help people wit...
Eye strain is a big concern, especially when it comes to continuous and prolonged online learning. I...
This paper demonstrates fatigue assessment based on eye blinks that are detected by dye-sensitized p...
Gaming control becomes popular based on the development of human-computer interface (HCI). Among man...
The human eye has proven to be an enigma; a rich and complex organ that has not quite been fully und...
This paper describes a human-computer interface based on electro-oculography (EOG) that allows inter...
The master´s thesis deals with fatigue evaluation in electrooculography records (EOG). The theoretic...
Electrooculography (EOG) offers several advantages over other methods for tracking human eye movemen...
In this work, we investigate eye movement analysis as a new sensing modality for activity recognitio...
Eye fatigue is a symptom induced by long-term work of both eyes and brains. Without proper treatment...
A fast algorithm has been developed, to classify eye movements and blinks, from the signals provided...
This demo presents a novel paradigm for power-managing a display based on the user’s eye movement. T...
The development of ICT has led to a mobile revolution. Mobile phones, internet, social networking, e...
Electrooculography (EOG) signals can be used to control human-computer interface (HCI) systems, if p...
[[abstract]]In the assistive research area, human-computer interface (HCI) technology is used to hel...
In the assistive research area, human–computer interface (HCI) technology is used to help people wit...
Eye strain is a big concern, especially when it comes to continuous and prolonged online learning. I...
This paper demonstrates fatigue assessment based on eye blinks that are detected by dye-sensitized p...
Gaming control becomes popular based on the development of human-computer interface (HCI). Among man...
The human eye has proven to be an enigma; a rich and complex organ that has not quite been fully und...
This paper describes a human-computer interface based on electro-oculography (EOG) that allows inter...
The master´s thesis deals with fatigue evaluation in electrooculography records (EOG). The theoretic...
Electrooculography (EOG) offers several advantages over other methods for tracking human eye movemen...
In this work, we investigate eye movement analysis as a new sensing modality for activity recognitio...
Eye fatigue is a symptom induced by long-term work of both eyes and brains. Without proper treatment...
A fast algorithm has been developed, to classify eye movements and blinks, from the signals provided...
This demo presents a novel paradigm for power-managing a display based on the user’s eye movement. T...