© 2018 Nova Science Publishers, Inc. Keller\u27s brand-leveraging process has received some attention from marketers and scholars. This process essentially consists of pairing a brand to another entity (e.g., a person, place, event, cause or other brand) to transfer equity from the linked entities to ultimately enhance brand equity. This chapter reviews the literature to understand both when and how linking the brand to other entities can transfer associations, leveraging brand touchpoints. These effects are reviewed in the contexts of celebrity endorsement, co-branding, sponsorship, cause-related marketing and product placement. In this chapter, we provide an overview of the empirical findings in the literature and develop a framework that...
© 2020 Elsevier Ltd This research shows that consumers compensate for a loss of perceived control in...
Purpose: This study aims to examine the roles of advertising (ADV) and sales promotion (SP) in creat...
Reality‐enhancing technologies such as augmented reality and virtual reality are rapidly becoming a ...
© 2017 Elsevier Inc. Consumers rely on social media to make travel decisions, and actively engage in...
As social media continue to serve as the dominant hub of information and commerce globally, social m...
© 2018, World Advertising Research Center. All rights reserved. This study examines how advertisemen...
© 2016 Elsevier Ltd Place branding is complex due to its interdisciplinary nature, the highly compet...
© 2019, Emerald Publishing Limited. Purpose: This study aims to answer an important question of how ...
© 2018, © 2018 Advertising Association. This paper presents an integrative review of the literature ...
© 2019 Elsevier Inc. This study aimed to examine the effects of awareness of paid endorsements by so...
© 2020 Elsevier Inc. Brands often tell consumers that they have power, either directly through sloga...
Purpose: Situated between the literature on internal branding and user-generated content, this study...
This study tests agenda-setting theory and the agenda-melding hypothesis in the context of brand act...
© 2011, Emerald Group Publishing Limited. Title: HAIER: “Beat the Heat”. Subject area: Marketing, br...
© American Marketing Association 2018. Globalization and technology have expanded the reach of sport...
© 2020 Elsevier Ltd This research shows that consumers compensate for a loss of perceived control in...
Purpose: This study aims to examine the roles of advertising (ADV) and sales promotion (SP) in creat...
Reality‐enhancing technologies such as augmented reality and virtual reality are rapidly becoming a ...
© 2017 Elsevier Inc. Consumers rely on social media to make travel decisions, and actively engage in...
As social media continue to serve as the dominant hub of information and commerce globally, social m...
© 2018, World Advertising Research Center. All rights reserved. This study examines how advertisemen...
© 2016 Elsevier Ltd Place branding is complex due to its interdisciplinary nature, the highly compet...
© 2019, Emerald Publishing Limited. Purpose: This study aims to answer an important question of how ...
© 2018, © 2018 Advertising Association. This paper presents an integrative review of the literature ...
© 2019 Elsevier Inc. This study aimed to examine the effects of awareness of paid endorsements by so...
© 2020 Elsevier Inc. Brands often tell consumers that they have power, either directly through sloga...
Purpose: Situated between the literature on internal branding and user-generated content, this study...
This study tests agenda-setting theory and the agenda-melding hypothesis in the context of brand act...
© 2011, Emerald Group Publishing Limited. Title: HAIER: “Beat the Heat”. Subject area: Marketing, br...
© American Marketing Association 2018. Globalization and technology have expanded the reach of sport...
© 2020 Elsevier Ltd This research shows that consumers compensate for a loss of perceived control in...
Purpose: This study aims to examine the roles of advertising (ADV) and sales promotion (SP) in creat...
Reality‐enhancing technologies such as augmented reality and virtual reality are rapidly becoming a ...