Video recording is an essential property of new generation military imaging systems. Playback of the stored video on the same device is also desirable as it provides several operational benefits to end users. Two very important constraints for many military imaging systems, especially for hand-held devices and thermal weapon sights, are power consumption and size. To meet these constraints, it is essential to perform most of the processing applied to the video signal, such as preprocessing, compression, storing, decoding, playback and other system functions on a single programmable chip, such as FPGA, DSP, GPU or ASIC. In this work, H. 264/AVC (Advanced Video Coding) compatible video compression, storage, decoding and playback blocks are ef...
This paper presents an FPGA architecture for video encoding according to the H.263 standard for vide...
International audienceIn this paper, we present an efficient HW/SW codesign architecture for H.263 v...
The growing use of multimedia resources across a wide range of networks and on a large number of dif...
H.264 / MPEG-4 Part 10, a recently developed international standard for video compression, offers si...
As the electronics world continues to expand, bringing smaller and more portable devices to consumer...
In this paper, we describe an FPGA H.264/AVC encoder architecture performing at real-time. To reduce...
The need for real-time video compression systems requires a particular design methodology to achieve...
This work is concerned about an H:264 CODEC implementation on FPGA. H.264 is a relative recent video...
Real-time video compression is a challenging subject for FPGA implementation because it typically ha...
In this paper, we propose novel hardware architecture for intra 16 × 16 module for the macroblock en...
[[abstract]]We present a high-performance and low-power pure-hardware accelerator for decoding H.264...
The H.264/AVC video coding standard can deliver high compression efficiency at a cost of increased c...
Nowadays, the television, movie and computer industry pose more strict requirements to what is a goo...
Video compression is a technique used to reduce the amount of data in a video to limit the amount of...
Integrated multimedia systems process text, graphics, and other discrete media such as digital audio...
This paper presents an FPGA architecture for video encoding according to the H.263 standard for vide...
International audienceIn this paper, we present an efficient HW/SW codesign architecture for H.263 v...
The growing use of multimedia resources across a wide range of networks and on a large number of dif...
H.264 / MPEG-4 Part 10, a recently developed international standard for video compression, offers si...
As the electronics world continues to expand, bringing smaller and more portable devices to consumer...
In this paper, we describe an FPGA H.264/AVC encoder architecture performing at real-time. To reduce...
The need for real-time video compression systems requires a particular design methodology to achieve...
This work is concerned about an H:264 CODEC implementation on FPGA. H.264 is a relative recent video...
Real-time video compression is a challenging subject for FPGA implementation because it typically ha...
In this paper, we propose novel hardware architecture for intra 16 × 16 module for the macroblock en...
[[abstract]]We present a high-performance and low-power pure-hardware accelerator for decoding H.264...
The H.264/AVC video coding standard can deliver high compression efficiency at a cost of increased c...
Nowadays, the television, movie and computer industry pose more strict requirements to what is a goo...
Video compression is a technique used to reduce the amount of data in a video to limit the amount of...
Integrated multimedia systems process text, graphics, and other discrete media such as digital audio...
This paper presents an FPGA architecture for video encoding according to the H.263 standard for vide...
International audienceIn this paper, we present an efficient HW/SW codesign architecture for H.263 v...
The growing use of multimedia resources across a wide range of networks and on a large number of dif...