Silhouette based reconstruction algorithm is simple and robust for 3D volume estimation of an object. However? it has two main drawbacks: insufficient number of viewing positions and the inability to detect concavity regions. Starting from an initial convex hull of the object to be modeled which is generated by a silhouette based reconstruction, an algorithm based on photoconsistency is described. The algorithm basically carves the excess volume elements using the multi-baseline stereo information. Result of the described algorithm is demostrated on a sythesized object in an artificial environment
International audienceWe propose a full study and methodology for multi-view stereo reconstruction w...
Image-based modeling is the process of automatically acquiring geometric object and scene models fro...
In this paper we present a new approach to high quality 3D object reconstruction. Starting from a ca...
3D reconstruction of real world objects is becoming more and more popular among computer graphics an...
The goal of this study is to investigate the reconstruction of three-dimensional (3-D) graphical mod...
This paper presents a novel volumetric reconstruction technique that combines shape-from-silhouette ...
Abstract This paper presents a volumetric stereo and sil-houette fusion algorithm for acquiring high...
We present a method for the reconstruction of a 3D real object from a sequence of high-definition im...
Comunicació presentada al congrés IEEE International Conference on Image Processing (ICIP) celebrat ...
We present a novel multi-baseline, multi-resolution stereo method, which varies the baseline and res...
Comunicació presentada a: 2014 IEEE International Conference on Image Processing (ICIP), celebrada a...
International audienceIn this paper, we investigate a practical framework to compute a 3D shape esti...
In this paper we present a volumetric method for the 3-D reconstruction of real world objects from m...
International audienceIn this paper, we investigate a practical framework to compute a 3D shape esti...
La reconstruction précise d’une scène 3D à partir de plusieurs caméras offre un contenu synthétique ...
International audienceWe propose a full study and methodology for multi-view stereo reconstruction w...
Image-based modeling is the process of automatically acquiring geometric object and scene models fro...
In this paper we present a new approach to high quality 3D object reconstruction. Starting from a ca...
3D reconstruction of real world objects is becoming more and more popular among computer graphics an...
The goal of this study is to investigate the reconstruction of three-dimensional (3-D) graphical mod...
This paper presents a novel volumetric reconstruction technique that combines shape-from-silhouette ...
Abstract This paper presents a volumetric stereo and sil-houette fusion algorithm for acquiring high...
We present a method for the reconstruction of a 3D real object from a sequence of high-definition im...
Comunicació presentada al congrés IEEE International Conference on Image Processing (ICIP) celebrat ...
We present a novel multi-baseline, multi-resolution stereo method, which varies the baseline and res...
Comunicació presentada a: 2014 IEEE International Conference on Image Processing (ICIP), celebrada a...
International audienceIn this paper, we investigate a practical framework to compute a 3D shape esti...
In this paper we present a volumetric method for the 3-D reconstruction of real world objects from m...
International audienceIn this paper, we investigate a practical framework to compute a 3D shape esti...
La reconstruction précise d’une scène 3D à partir de plusieurs caméras offre un contenu synthétique ...
International audienceWe propose a full study and methodology for multi-view stereo reconstruction w...
Image-based modeling is the process of automatically acquiring geometric object and scene models fro...
In this paper we present a new approach to high quality 3D object reconstruction. Starting from a ca...