To be realistic, an urban model must include appropriate numbers of pedestrians, vehicles, and other dynamic entities. Using a parallel-computing architecture, researchers simulated a marathon with more than a million participants. To simulate participant behavior, they used fuzzy logic on a GPU to perform millions of inferences in real time
Central to simulating pedestrian crowds is their motion and behaviour. It is required to understand ...
Crowd simulation is the act of simulating and controlling the dynamic movement of large groups of vi...
Behavioral simulation consists to simulate and animate virtual environments populated by virtual hum...
M.Sc. (Information Technology)The purpose of the research is to investigate agent-based approaches t...
Our objective is to simulate entire cities with the most realistic possible scenario. This kind of s...
The goal of the paper is to assess the ways for computational performance and efficiency improvement...
Abstract The huge number of cores existing in current Graphics Processor Units (GPUs) provides these...
A first-principles model for the simulation of pedestrian flows and crowd dynamics capable of comput...
We demonstrate how the use of a multicomputer can greatly accelerate the speed of a pedestrian movem...
This research is focused on flocking behaviour algorithm to simulate the crowd on parallel GPU using...
Real-time large-scale crowd simulations with realistic behavior, are important for many application ...
Crowd simulation requires both rendering visually plausible images and managing the behavior of auto...
The spread of infectious diseases arises from complex interactions between disease dynamics and huma...
International audienceThis paper presents a methodology to simulate and visualize crowds. Our goal i...
The use of Crowd Simulation for re-enacting different real life scenarios has been studied in the li...
Central to simulating pedestrian crowds is their motion and behaviour. It is required to understand ...
Crowd simulation is the act of simulating and controlling the dynamic movement of large groups of vi...
Behavioral simulation consists to simulate and animate virtual environments populated by virtual hum...
M.Sc. (Information Technology)The purpose of the research is to investigate agent-based approaches t...
Our objective is to simulate entire cities with the most realistic possible scenario. This kind of s...
The goal of the paper is to assess the ways for computational performance and efficiency improvement...
Abstract The huge number of cores existing in current Graphics Processor Units (GPUs) provides these...
A first-principles model for the simulation of pedestrian flows and crowd dynamics capable of comput...
We demonstrate how the use of a multicomputer can greatly accelerate the speed of a pedestrian movem...
This research is focused on flocking behaviour algorithm to simulate the crowd on parallel GPU using...
Real-time large-scale crowd simulations with realistic behavior, are important for many application ...
Crowd simulation requires both rendering visually plausible images and managing the behavior of auto...
The spread of infectious diseases arises from complex interactions between disease dynamics and huma...
International audienceThis paper presents a methodology to simulate and visualize crowds. Our goal i...
The use of Crowd Simulation for re-enacting different real life scenarios has been studied in the li...
Central to simulating pedestrian crowds is their motion and behaviour. It is required to understand ...
Crowd simulation is the act of simulating and controlling the dynamic movement of large groups of vi...
Behavioral simulation consists to simulate and animate virtual environments populated by virtual hum...