Perceptual sound field reconstruction (PSR) is a spatial audio recording and reproduction method based on the application of stereophonic panning laws in microphone array design. PSR allows rendering a perceptually veridical and stable auditory perspective in the horizontal plane of the listener, and involves recording using nearcoincident microphone arrays. This paper extends the PSR concept to three dimensions using sound field extrapolation carried out in the spherical-harmonic domain. Sound field rendering is performed using a two-level loudspeaker rig. An active-intensity-based analysis of the rendered sound field shows that the proposed approach can render direction of monochromatic plane waves accurately
Sound field reproduction using Wave Field Synthesis has been so far limited to the positioning of vir...
Sound intensity is an acoustic quantity closely linked with human perception of sound location, and ...
Three dimensional (3D) spatial soundfield reconstruction techniques typically need multiple loudspea...
Perceptual sound field reconstruction (PSR) is a spatial audio recording and reproduction method bas...
Spatial sound field reproduction aims to recreate an immersive sound field over a spatial region. Th...
This thesis encloses five publications which describe technologies for recording, analysing, manipul...
Three-dimensional spatial sound field reproduction enables enhanced immersive acoustic experience fo...
Microphone arrays consisting of sensors mounted on the surface of a rigid, spherical scatterer are p...
For many applications it is necessary to capture an acoustic field and present it for human listener...
This work introduces a new theory for spatial audio recording and reproduction named Higher Order St...
This article pertains to parametric rendering of microphone array impulse responses, such that the s...
This paper proposes the theory and design of circular higher-order microphone arrays for 3D sound fi...
In this paper a psychoacoustic sound field synthesis (pSFS) system for musical applications is prese...
Binaural auralizations using headphones have become increasingly pop-ular in virtual reality applica...
The spherical harmonic (SH) framework is a powerful representation that can be used to describe to a...
Sound field reproduction using Wave Field Synthesis has been so far limited to the positioning of vir...
Sound intensity is an acoustic quantity closely linked with human perception of sound location, and ...
Three dimensional (3D) spatial soundfield reconstruction techniques typically need multiple loudspea...
Perceptual sound field reconstruction (PSR) is a spatial audio recording and reproduction method bas...
Spatial sound field reproduction aims to recreate an immersive sound field over a spatial region. Th...
This thesis encloses five publications which describe technologies for recording, analysing, manipul...
Three-dimensional spatial sound field reproduction enables enhanced immersive acoustic experience fo...
Microphone arrays consisting of sensors mounted on the surface of a rigid, spherical scatterer are p...
For many applications it is necessary to capture an acoustic field and present it for human listener...
This work introduces a new theory for spatial audio recording and reproduction named Higher Order St...
This article pertains to parametric rendering of microphone array impulse responses, such that the s...
This paper proposes the theory and design of circular higher-order microphone arrays for 3D sound fi...
In this paper a psychoacoustic sound field synthesis (pSFS) system for musical applications is prese...
Binaural auralizations using headphones have become increasingly pop-ular in virtual reality applica...
The spherical harmonic (SH) framework is a powerful representation that can be used to describe to a...
Sound field reproduction using Wave Field Synthesis has been so far limited to the positioning of vir...
Sound intensity is an acoustic quantity closely linked with human perception of sound location, and ...
Three dimensional (3D) spatial soundfield reconstruction techniques typically need multiple loudspea...