Virtual reality technology has made significant advances and is now widely recognised for its potential to provide fully immersive experiences that have relevance to many aspects of life, including education. This paper explores the effectiveness of VR technology for situated experiential education by adopting a user experience (UX) theoretical framing of an example application in tourism education. The trial of a VR-based experiential education tool followed by semi-structured interviews revealed many positive user perspectives that lend strong support for the technology’s use for experiential education, however, several negative experiences were also identified, included the debilitating impact of motion sickness. The UX framework contrib...
Cognitive and emotional dimensions are often linked to each other in learning experiences. Moreover...
While the educational technology has developed to the point that Extended Reality (XR), including im...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
Virtual reality technology has made significant advances and is now widely recognised for its potent...
Experiential education is widely considered an effective pedagogy to foster learning for our rapidly...
Virtual reality is widely recognised as offering the potential for fully immersive environments. Thi...
Humanity has developed with technology by following the new products that emerge throughout their li...
In light of the increasing technological developments, working life and education is changing and be...
Virtual reality has been proposed as a promising technology for higher education since the combinati...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
irtual reality (VR), as an informative medium, possesses the potential to engage students with immer...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Virtual Reality (VR) technologies are visualization techniques that relate to pure virtual presence,...
Digital technologies are becoming more embedded and prevalent in everyday life. One leading technolo...
Cognitive and emotional dimensions are often linked to each other in learning experiences. Moreover...
While the educational technology has developed to the point that Extended Reality (XR), including im...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
Virtual reality technology has made significant advances and is now widely recognised for its potent...
Experiential education is widely considered an effective pedagogy to foster learning for our rapidly...
Virtual reality is widely recognised as offering the potential for fully immersive environments. Thi...
Humanity has developed with technology by following the new products that emerge throughout their li...
In light of the increasing technological developments, working life and education is changing and be...
Virtual reality has been proposed as a promising technology for higher education since the combinati...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
irtual reality (VR), as an informative medium, possesses the potential to engage students with immer...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Virtual Reality (VR) technologies are visualization techniques that relate to pure virtual presence,...
Digital technologies are becoming more embedded and prevalent in everyday life. One leading technolo...
Cognitive and emotional dimensions are often linked to each other in learning experiences. Moreover...
While the educational technology has developed to the point that Extended Reality (XR), including im...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...