This paper describes the framework of an ongoing research, titled 'quasiGRAMMARS', seeking a participatory mass-housing approach. In the context of the city of Kashgar, China, where the convergence of Islamic-Chinese-Turkic cultures has been shaped within a unique style since the 10th century, mass-housing becomes a 3D puzzle that requires each piece to be placed with full of care, motivation, participation, analysis, strategy, art and finally design. Gamification is about designing collaboration and participation for mass-housing, whereas shape grammars are meant for analysis and design. This game finally turns into a strategic game to be scrutinised further in relation to game theory that is mathematically concerned with the economics too...
This paper will explore the use of gamification and digital storytelling methods as a way of navigat...
State-of-the-art participatory design acknowledges the true, ill-defined nature of design problems, ...
Shape grammars are used for developing computational algorithms in production systems that generate ...
This paper describes the framework of an ongoing research, titled 'quasiGRAMMARS', seeking a partici...
This paper demonstrates a framework for a digital heritage research, Augmenting Kashgar, that facili...
The basic problem in predictive participatory urban planning is activating residents of a city, e.g....
The emic structure of space heavily depends on the social, cultural, and economic context (Hillier, ...
The main topic of this master thesis is to assess how gamification techniques could be utilized with...
The use of serious games in participatory design activities in architecture and planning has receive...
The use of serious games in participatory design activities in architecture and planning has receive...
Cities are multifunctional entities, catering to diverse activities and populations. As a result, ur...
This paper shows the progress of ongoing digital heritage research focusing on Kashgar, a unique his...
Challenges for the study of Islamic architecture include its abundance and diversity in expression a...
An understanding of cities as open systems whose agents act on them simultaneously from below and ab...
In our increasingly complex society a growing centralism tends to bring more and more decisions out ...
This paper will explore the use of gamification and digital storytelling methods as a way of navigat...
State-of-the-art participatory design acknowledges the true, ill-defined nature of design problems, ...
Shape grammars are used for developing computational algorithms in production systems that generate ...
This paper describes the framework of an ongoing research, titled 'quasiGRAMMARS', seeking a partici...
This paper demonstrates a framework for a digital heritage research, Augmenting Kashgar, that facili...
The basic problem in predictive participatory urban planning is activating residents of a city, e.g....
The emic structure of space heavily depends on the social, cultural, and economic context (Hillier, ...
The main topic of this master thesis is to assess how gamification techniques could be utilized with...
The use of serious games in participatory design activities in architecture and planning has receive...
The use of serious games in participatory design activities in architecture and planning has receive...
Cities are multifunctional entities, catering to diverse activities and populations. As a result, ur...
This paper shows the progress of ongoing digital heritage research focusing on Kashgar, a unique his...
Challenges for the study of Islamic architecture include its abundance and diversity in expression a...
An understanding of cities as open systems whose agents act on them simultaneously from below and ab...
In our increasingly complex society a growing centralism tends to bring more and more decisions out ...
This paper will explore the use of gamification and digital storytelling methods as a way of navigat...
State-of-the-art participatory design acknowledges the true, ill-defined nature of design problems, ...
Shape grammars are used for developing computational algorithms in production systems that generate ...