Learning content in mathematics, such as vector geometry, is still predominantly taught in an abstract manner, as the visualization and interaction of three-dimensional problems are limited with classical forms of teaching such as blackboard lessons or exercise sheets. This research article proposes the use of augmented reality (AR) in mathematics education. The proposed approach aims at easing the learning process related to vector geometry currently taught in senior mathematics classes by using intuitive visualization. The article introduces the concept of AR and presents the didactic foundations and the influence on the learning process based on an extensive literature review. Although studies see great potential in the use of AR for tea...
AbstractSpatial visualization is a crucial ability to understand and solve real world problems. Typi...
[EN] An augmented reality (AR) system is a technology which combines computer-generated representati...
The purpose of the work is the investigation of the modern approaches to augmented reality usage in ...
Learning content in mathematics, such as vector geometry, is still predominantly taught in an abstra...
The application of augmented reality (AR) has been demonstrated, especially in education. However, t...
In the last decade, the usage of Augmented Reality (AR) has proliferated especially in the education...
AbstractIn this text, we intend to answer to the following question: is Augmented Reality an enhance...
This project is about designing an Augmented Reality (AR) mobile application for learning geometry t...
Various interactive and innovative applications generated by Augmented Reality (AR) technology have ...
One of the concerns in service mathematics courses, such as calculus for engineering, is students’ i...
Augmented Reality, Visualization, Educational Technology In order to take advantage of the didactic ...
Previous research claimed that integration of augmented reality on educational settings helps to imp...
Spatial visualization is a crucial ability to understand and solve real world problems. Typically, i...
AbstractThis work applies Augmented Reality technology in the educational process through a didactic...
Although there are manifold connections between mathematics, foremost geometry, and the real-world (...
AbstractSpatial visualization is a crucial ability to understand and solve real world problems. Typi...
[EN] An augmented reality (AR) system is a technology which combines computer-generated representati...
The purpose of the work is the investigation of the modern approaches to augmented reality usage in ...
Learning content in mathematics, such as vector geometry, is still predominantly taught in an abstra...
The application of augmented reality (AR) has been demonstrated, especially in education. However, t...
In the last decade, the usage of Augmented Reality (AR) has proliferated especially in the education...
AbstractIn this text, we intend to answer to the following question: is Augmented Reality an enhance...
This project is about designing an Augmented Reality (AR) mobile application for learning geometry t...
Various interactive and innovative applications generated by Augmented Reality (AR) technology have ...
One of the concerns in service mathematics courses, such as calculus for engineering, is students’ i...
Augmented Reality, Visualization, Educational Technology In order to take advantage of the didactic ...
Previous research claimed that integration of augmented reality on educational settings helps to imp...
Spatial visualization is a crucial ability to understand and solve real world problems. Typically, i...
AbstractThis work applies Augmented Reality technology in the educational process through a didactic...
Although there are manifold connections between mathematics, foremost geometry, and the real-world (...
AbstractSpatial visualization is a crucial ability to understand and solve real world problems. Typi...
[EN] An augmented reality (AR) system is a technology which combines computer-generated representati...
The purpose of the work is the investigation of the modern approaches to augmented reality usage in ...