How humans use computers has evolved from human-machine interfaces to human-human computer mediated communication. Whilst the field of animal-computer interaction has roots in HCI, technology developed in this area currently only supports animal-computer communication. This design fiction paper presents animal-animal connected interfaces, using dogs as an instance. Through a co-design workshop, we created six proposals. The designs focused on what a dog internet could look like and how interactions might be presented. Analysis of the narratives and conceived designs indicated that participants' concerns focused around asymmetries within the interaction. This resulted in the use of objects seen as familiar to dogs. This was conjoined with in...
This paper explores Research through Design (RtD) as a potential methodology for developing new inte...
This workshop focuses on the use and influence of technology on human-animal bonding, and how to fac...
Lehtonen, Jaana Designing Features for Fido: What Makes Animal-Computer Interaction So Dif-ferent F...
How humans use computers has evolved from human– machine interfaces to human–human computer mediated...
Over the past decade, many systems have been developed for humans to remotely connect to their pets ...
In this thesis we create a method to allow dogs and humans to interact over the Internet. In particu...
While the field of Animal-Computer Interaction is an emerging one, the main focus has still been on ...
Non-human animals have had a long co-existence and relationship with human culture and society, and ...
Over the past decade, many systems have been developed for humans to remotely connect to their pets ...
In recent years there has been growing interest in developing technology to improve animal's wellbei...
The human–canine relationship is one of the oldest relationships between a hu- man and an animal. Ev...
This thesis reports on research underpinning the design of a canine-centred dog-to-human communicati...
Interest is growing in studying canine and human relationships, especially working canines and their...
Advances in modern technology, such as the Internet of Things (IoT) and ubiquitous computing, open u...
Digital technologies that help people take care of their dogs are becoming more widespread. Yet, lit...
This paper explores Research through Design (RtD) as a potential methodology for developing new inte...
This workshop focuses on the use and influence of technology on human-animal bonding, and how to fac...
Lehtonen, Jaana Designing Features for Fido: What Makes Animal-Computer Interaction So Dif-ferent F...
How humans use computers has evolved from human– machine interfaces to human–human computer mediated...
Over the past decade, many systems have been developed for humans to remotely connect to their pets ...
In this thesis we create a method to allow dogs and humans to interact over the Internet. In particu...
While the field of Animal-Computer Interaction is an emerging one, the main focus has still been on ...
Non-human animals have had a long co-existence and relationship with human culture and society, and ...
Over the past decade, many systems have been developed for humans to remotely connect to their pets ...
In recent years there has been growing interest in developing technology to improve animal's wellbei...
The human–canine relationship is one of the oldest relationships between a hu- man and an animal. Ev...
This thesis reports on research underpinning the design of a canine-centred dog-to-human communicati...
Interest is growing in studying canine and human relationships, especially working canines and their...
Advances in modern technology, such as the Internet of Things (IoT) and ubiquitous computing, open u...
Digital technologies that help people take care of their dogs are becoming more widespread. Yet, lit...
This paper explores Research through Design (RtD) as a potential methodology for developing new inte...
This workshop focuses on the use and influence of technology on human-animal bonding, and how to fac...
Lehtonen, Jaana Designing Features for Fido: What Makes Animal-Computer Interaction So Dif-ferent F...