Technology (digital or otherwise) is a great enabler; it bridges gaps and opens doors and, in the process, alters the reality within which it and its users exist. As technology aimed at non-human animals is becoming commonplace, questions about its efficacy and the ethical implications of its use are becoming ever more pertinent. To explore these issues, we conducted a workshop in which speculative design was used as a means of debating ways through which play, a widespread phenomenon across animal species, can be used as a tool for enabling interspecies communication. We describe the context for this discussion, the methods used, and present a set of speculative designs that illustrate aspects of ethics, equality, and appropriate play in ...
The feature to “pet” animals in digital games is highly requested by players in online discourse, bu...
This essay introduces an ongoing project that aims to enrich the lives of captive orangutans and rai...
How humans use computers has evolved from human– machine interfaces to human–human computer mediated...
none12siTechnology (digital or otherwise) is a great enabler; it bridges gaps and opens doors and, i...
Technology (digital or otherwise) is a great enabler; it bridges gaps and opens doors and, in the pr...
This one-day workshop examines how we might use technologies to support design for playful interspec...
From an interspecies perspective, we advocate for a theoretical foundation aimed at facilitating fur...
Human practices in which animals are involved often include the application of technology: some farm...
In this thesis I investigate the mediating role of playful technological artefacts designed for anim...
There is growing interest in technology that quantifies aspects of our lives. This paper draws on cr...
In recent years there has been growing interest in developing technology to improve animal's wellbei...
We are at a pivotal moment where conversations and practices in interactive art, and conversations a...
This thesis evaluates a novel methodology for the user testing of digitally mediated human-animal in...
Non-human animals have had a long co-existence and relationship with human culture and society, and ...
This paper proposes and evaluates a novel method for the analysis and the refinement of products and...
The feature to “pet” animals in digital games is highly requested by players in online discourse, bu...
This essay introduces an ongoing project that aims to enrich the lives of captive orangutans and rai...
How humans use computers has evolved from human– machine interfaces to human–human computer mediated...
none12siTechnology (digital or otherwise) is a great enabler; it bridges gaps and opens doors and, i...
Technology (digital or otherwise) is a great enabler; it bridges gaps and opens doors and, in the pr...
This one-day workshop examines how we might use technologies to support design for playful interspec...
From an interspecies perspective, we advocate for a theoretical foundation aimed at facilitating fur...
Human practices in which animals are involved often include the application of technology: some farm...
In this thesis I investigate the mediating role of playful technological artefacts designed for anim...
There is growing interest in technology that quantifies aspects of our lives. This paper draws on cr...
In recent years there has been growing interest in developing technology to improve animal's wellbei...
We are at a pivotal moment where conversations and practices in interactive art, and conversations a...
This thesis evaluates a novel methodology for the user testing of digitally mediated human-animal in...
Non-human animals have had a long co-existence and relationship with human culture and society, and ...
This paper proposes and evaluates a novel method for the analysis and the refinement of products and...
The feature to “pet” animals in digital games is highly requested by players in online discourse, bu...
This essay introduces an ongoing project that aims to enrich the lives of captive orangutans and rai...
How humans use computers has evolved from human– machine interfaces to human–human computer mediated...