We define and investigate a novel notion of expressiveness for temporal logics that is based on game theoretic equilibria of multi-agent systems. We use iterated Boolean games as our abstract model of multi-agent systems [Gutierrez et al. 2013, 2015a]. In such a game, each agent has a goal , represented using (a fragment of) Linear Temporal Logic (). The goal captures agent ’s preferences, in the sense that the models of represent system behaviours that would satisfy . Each player controls a subset of Boolean variables , and at each round in the game, player is at liberty to choose values for variables in any way that she sees fit. Play continues for an infinite sequence of rounds, and so as players act they collectively trace out a mo...
Game theory provides a well-established framework for the analysis of concurrent and multi-agent sys...
Boolean games provide a simple, compact, and theoretically attractive abstract model for studying mu...
AbstractBoolean games are a logical setting for representing static games in a succinct way, taking ...
We introduce and investigate a novel notion of expressiveness for temporal logics that is based on g...
We introduce and investigate a novel notion of expressiveness related to temporal logics and game th...
Iterated games are well-known in the game theory literature. We study iterated Boolean games. These ...
Iterated games are well-known in the game theory literature. We study iterated Boolean games. These ...
This paper presents a range of expressiveness and complexity results for the specification, computat...
Linear Dynamic Logic on finite traces (LDLF) is a powerful logic for reasoning about the behaviour o...
Rational verification is the problem of understanding what temporal logic properties hold of a multi...
Linear Dynamic Logic on finite traces (LDLF ) is a powerful logic for reasoning about the behaviour ...
Linear Dynamic Logic on finite traces (LDLF) is a powerful logic for reasoning about the behaviour o...
Game theory provides a well-established framework for the analysis of concurrent and multi-agent sys...
This paper presents a range of expressiveness and complexity results for the specification, computat...
Game theory provides a well-established framework for the analysis and verification of concurrent an...
Game theory provides a well-established framework for the analysis of concurrent and multi-agent sys...
Boolean games provide a simple, compact, and theoretically attractive abstract model for studying mu...
AbstractBoolean games are a logical setting for representing static games in a succinct way, taking ...
We introduce and investigate a novel notion of expressiveness for temporal logics that is based on g...
We introduce and investigate a novel notion of expressiveness related to temporal logics and game th...
Iterated games are well-known in the game theory literature. We study iterated Boolean games. These ...
Iterated games are well-known in the game theory literature. We study iterated Boolean games. These ...
This paper presents a range of expressiveness and complexity results for the specification, computat...
Linear Dynamic Logic on finite traces (LDLF) is a powerful logic for reasoning about the behaviour o...
Rational verification is the problem of understanding what temporal logic properties hold of a multi...
Linear Dynamic Logic on finite traces (LDLF ) is a powerful logic for reasoning about the behaviour ...
Linear Dynamic Logic on finite traces (LDLF) is a powerful logic for reasoning about the behaviour o...
Game theory provides a well-established framework for the analysis of concurrent and multi-agent sys...
This paper presents a range of expressiveness and complexity results for the specification, computat...
Game theory provides a well-established framework for the analysis and verification of concurrent an...
Game theory provides a well-established framework for the analysis of concurrent and multi-agent sys...
Boolean games provide a simple, compact, and theoretically attractive abstract model for studying mu...
AbstractBoolean games are a logical setting for representing static games in a succinct way, taking ...