Online games are becoming more and more popular nowadays. Interacting with others in games has also become a channel for establishing or developing social relationships. In this article, the author conducted an online survey (N=165) to study the relationship between types of in-game relationships, social capital, and psychological well-being. In-game relationships mainly include two types: playing games with friends and playing games with strangers. The author used the framework of social capital, which includes bonding and bridging. Regarding psychological well-being, the author selected two indicators related to social aspects, namely loneliness and relatedness. The author constructs a structural equation model. The results show that play...
There are various benefits of playing multiplayer games, such as enjoyment, satisfaction of basic ps...
Massively Multiplayer Online Roleplaying Games are extremely popular with millions and millions of p...
Affordable and accessible Internet has changed the way video games are played, allowing individuals ...
The present study tests a recently proposed model in which social video game play supports wellbeing...
\u3cp\u3eThe present study tests a recently proposed model in which social video game play supports ...
Digital games have become a social medium. Players are often socially motivated to play games and ac...
Video game play is becoming an increasingly social experience, yet we have little understanding of h...
Online gaming has gained millions of users around the globe, which have been shown to virtually conn...
This empirically driven study concerns the creation and maintenance of friendships in online gaming....
Internet connectivity has changed the way video games are played by allowing individuals to connect ...
Video games is one of the most popular forms of entertainment, and there are nearly 3 billion video ...
This study traces the boundaries of online-based social networks and its possible extensions and int...
Multiplayer online games (MOGs) are a popular video game genre that facilitates social interactions,...
Social isolation is a predictor of poor mental health outcomes while social connectedness leads to p...
The usage of avatars in virtual worlds has been growing in recent years. However, the top motivation...
There are various benefits of playing multiplayer games, such as enjoyment, satisfaction of basic ps...
Massively Multiplayer Online Roleplaying Games are extremely popular with millions and millions of p...
Affordable and accessible Internet has changed the way video games are played, allowing individuals ...
The present study tests a recently proposed model in which social video game play supports wellbeing...
\u3cp\u3eThe present study tests a recently proposed model in which social video game play supports ...
Digital games have become a social medium. Players are often socially motivated to play games and ac...
Video game play is becoming an increasingly social experience, yet we have little understanding of h...
Online gaming has gained millions of users around the globe, which have been shown to virtually conn...
This empirically driven study concerns the creation and maintenance of friendships in online gaming....
Internet connectivity has changed the way video games are played by allowing individuals to connect ...
Video games is one of the most popular forms of entertainment, and there are nearly 3 billion video ...
This study traces the boundaries of online-based social networks and its possible extensions and int...
Multiplayer online games (MOGs) are a popular video game genre that facilitates social interactions,...
Social isolation is a predictor of poor mental health outcomes while social connectedness leads to p...
The usage of avatars in virtual worlds has been growing in recent years. However, the top motivation...
There are various benefits of playing multiplayer games, such as enjoyment, satisfaction of basic ps...
Massively Multiplayer Online Roleplaying Games are extremely popular with millions and millions of p...
Affordable and accessible Internet has changed the way video games are played, allowing individuals ...