We introduce a simple and effective technique for light-based importance sampling of dynamic environment maps based on the formalism of Multiple Importance Sampling (MIS). The core idea is to balance per pixel the number of samples selected on each cube map face according to a quick and conservative evaluation of the lighting contribution: this increases the number of effective samples. In order to be suitable for dynamically generated or captured HDR environment maps, everything is computed on-line for each frame without any global preprocessing. Our results illustrate that the low number of required samples combined with a full-GPU implementation lead to real-time performance with improved visual quality. Finally, we illustrate that our M...
Rendering using physically based methods requires substantial computational resources. Most methods ...
http://doi.ieeecomputersociety.org/10.1109/CGIV.2006.19Environment maps are extensively used as natu...
This paper presents a general variance reduction method that is a quasi-optimal combination of corre...
Figure 1: Time-varying light samples distribution for one pixel (cyan dot) on the dragon model when ...
Image-based representations for illumination are able to capture complex real-world lighting that is...
Comenius University28th Spring Conference on Computer Graphics, SCCG 2012 -- 2 May 2012 through 4 Ma...
The introduction of standardized APIs for ray tracing, together with hardware acceleration, opens up...
The possibility to use real world light sources (aka luminaires) for synthesizing images greatly con...
The recent introduction of high dynamic range (HDR) video cameras has enabled the development of ima...
We present a practical algorithm for sampling the product of environment map lighting and surface re...
Sampling complex illumination in the form of environment maps has received a lot of attention in com...
We propose a framework that captures multiple high dynamic range environment maps and decomposes the...
International audienceWe propose a new approximation technique for accelerating the Global Illuminat...
We propose an analysis of numerical integration based on sampling theory, whereby the integration er...
We propose an analysis of numerical integration based on sampling theory, whereby the integration er...
Rendering using physically based methods requires substantial computational resources. Most methods ...
http://doi.ieeecomputersociety.org/10.1109/CGIV.2006.19Environment maps are extensively used as natu...
This paper presents a general variance reduction method that is a quasi-optimal combination of corre...
Figure 1: Time-varying light samples distribution for one pixel (cyan dot) on the dragon model when ...
Image-based representations for illumination are able to capture complex real-world lighting that is...
Comenius University28th Spring Conference on Computer Graphics, SCCG 2012 -- 2 May 2012 through 4 Ma...
The introduction of standardized APIs for ray tracing, together with hardware acceleration, opens up...
The possibility to use real world light sources (aka luminaires) for synthesizing images greatly con...
The recent introduction of high dynamic range (HDR) video cameras has enabled the development of ima...
We present a practical algorithm for sampling the product of environment map lighting and surface re...
Sampling complex illumination in the form of environment maps has received a lot of attention in com...
We propose a framework that captures multiple high dynamic range environment maps and decomposes the...
International audienceWe propose a new approximation technique for accelerating the Global Illuminat...
We propose an analysis of numerical integration based on sampling theory, whereby the integration er...
We propose an analysis of numerical integration based on sampling theory, whereby the integration er...
Rendering using physically based methods requires substantial computational resources. Most methods ...
http://doi.ieeecomputersociety.org/10.1109/CGIV.2006.19Environment maps are extensively used as natu...
This paper presents a general variance reduction method that is a quasi-optimal combination of corre...