We live in a time of expansion and popularization of the processes of acquisition, retention, and sharing of knowledge in virtual media. Platforms geared towards digital learning now play a fundamental role in mediating knowledge processes. Many of them already use gamification with the use of game elements to increase engagement and stimulate the participants’ immersion and flow status. But in addition to the development of dynamic platforms that enhance learning, it is essential that they are accessible to disabled people, allowing gamification resources and interactions between participants to be used by any audience, including people with visual and hearing disabilities. From this premise, this research problematizes the need to think f...
This paper addresses the accessibility of Learning Management Systems (LMSs) for higher education st...
Accessible online learning environments open new opportunities for students with disabilities to acc...
As more students with disabilities in K-12 settings enroll in online courses, virtual schools and pr...
Learning Management System (LMS) is a type of an e-learning system is one of the main infrastructura...
In recent years, there has been extensive research on applying gamification in learning applications...
This paper contributes to the current discussion in the field of human-computer interaction design (...
Because of the effective development of contemporary technologies, also during the recent COVID-19 p...
As educators' awareness of their responsibilities towards ensuring the accessibility of the learning...
The rapid growth of the Internet has created extraordinary opportunities for distance learning, furt...
AbstractThis article presents a case study for the project “E-Inclusion to people with disabilities....
Most of the existing efforts for supporting the design, preparation, and deployment of accessible e-...
Higher education institutions worldwide are adopting flexible learning methods and online technologi...
Creating an accessible learning environment in virtual and traditional courses supported by learning...
For the past five to ten years researchers have been developing tools and guidelines for developing ...
AbstractNowadays learning technologies transformed educational systems with impressive progress of I...
This paper addresses the accessibility of Learning Management Systems (LMSs) for higher education st...
Accessible online learning environments open new opportunities for students with disabilities to acc...
As more students with disabilities in K-12 settings enroll in online courses, virtual schools and pr...
Learning Management System (LMS) is a type of an e-learning system is one of the main infrastructura...
In recent years, there has been extensive research on applying gamification in learning applications...
This paper contributes to the current discussion in the field of human-computer interaction design (...
Because of the effective development of contemporary technologies, also during the recent COVID-19 p...
As educators' awareness of their responsibilities towards ensuring the accessibility of the learning...
The rapid growth of the Internet has created extraordinary opportunities for distance learning, furt...
AbstractThis article presents a case study for the project “E-Inclusion to people with disabilities....
Most of the existing efforts for supporting the design, preparation, and deployment of accessible e-...
Higher education institutions worldwide are adopting flexible learning methods and online technologi...
Creating an accessible learning environment in virtual and traditional courses supported by learning...
For the past five to ten years researchers have been developing tools and guidelines for developing ...
AbstractNowadays learning technologies transformed educational systems with impressive progress of I...
This paper addresses the accessibility of Learning Management Systems (LMSs) for higher education st...
Accessible online learning environments open new opportunities for students with disabilities to acc...
As more students with disabilities in K-12 settings enroll in online courses, virtual schools and pr...