Three-dimensional interactive audio has a variety ofpotential uses in human-machine interfaces. After lagging seriously behind the visual components, the importance of sound is now becoming increas-ingly accepted. This paper mainly discusses background and techniques to implement three-dimensional audio in computer interfaces. A case study of a system for three-dimensional audio, implemented by the author, is described in great detail. The audio system was moreover integrated with a virtual reality system and conclusions on user tests and use of the audio system is presented along with proposals for future work at the end of the paper. The thesis begins with a definition of three-dimensional audio and a survey on the human auditory system t...
This research project seeks to develop a foundation of knowledge about three-dimensional sound (3-D ...
Immersive audio is devoted to offering a new perceptual experience for the users and a lot more poss...
This study analyses one of the most popular game engines and an audio middleware to reproduce sound ...
Three-dimensional interactive audio has a variety ofpotential uses in human-machine interfaces. Afte...
Abstract. Auditory authoring is an essential component in the design of virtual environments and des...
The simulation of an auditory environment is audio signal processing depending on an acoustical mode...
In this presentation we will examine some of the ways sound can be used in a virtual world. We make ...
Immersive virtual environments offer the possibility of natural interaction within a virtual world t...
AbstractThis paper focuses on the behavior of sound on combining: “Navigation, 3D objects and 3D sou...
This paper discusses issues arising from both practical investigations and conceptual work directed ...
Contents Chapter 1 Introduction : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : ...
abstract: This paper outlines the development of a software application that explores the plausibili...
This report describes a first attempt to use a 3D audio in a virtual environment and the lessons lea...
This research project seeks to develop a foundation of knowledge about three-dimensional sound (3-D ...
This research project seeks to develop a foundation of knowledge about three-dimensional sound (3-D ...
This research project seeks to develop a foundation of knowledge about three-dimensional sound (3-D ...
Immersive audio is devoted to offering a new perceptual experience for the users and a lot more poss...
This study analyses one of the most popular game engines and an audio middleware to reproduce sound ...
Three-dimensional interactive audio has a variety ofpotential uses in human-machine interfaces. Afte...
Abstract. Auditory authoring is an essential component in the design of virtual environments and des...
The simulation of an auditory environment is audio signal processing depending on an acoustical mode...
In this presentation we will examine some of the ways sound can be used in a virtual world. We make ...
Immersive virtual environments offer the possibility of natural interaction within a virtual world t...
AbstractThis paper focuses on the behavior of sound on combining: “Navigation, 3D objects and 3D sou...
This paper discusses issues arising from both practical investigations and conceptual work directed ...
Contents Chapter 1 Introduction : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : ...
abstract: This paper outlines the development of a software application that explores the plausibili...
This report describes a first attempt to use a 3D audio in a virtual environment and the lessons lea...
This research project seeks to develop a foundation of knowledge about three-dimensional sound (3-D ...
This research project seeks to develop a foundation of knowledge about three-dimensional sound (3-D ...
This research project seeks to develop a foundation of knowledge about three-dimensional sound (3-D ...
Immersive audio is devoted to offering a new perceptual experience for the users and a lot more poss...
This study analyses one of the most popular game engines and an audio middleware to reproduce sound ...