This paper presents the experience of designing, implementing and evaluating a ChallengeBased Learning methodology (CBL) applied to a Computer Science course, named Ubiquitous Computing . The objective of the work is to check if the students are able to acquire the necessary skills important in the labour market as teamwork and criticalthinking in engineering students through the implementation of larger projects with larger groups. To this end, it is addressed an experience that is close to the companies’ style of work, with balanced teams and ambitious projects that they must analyse in detail
Scalable educational technology enables digital learning experiences to effectively reach a global a...
Challenge-Based Learning (CBL) is a cutting-edge educational approach that integrates traditional le...
Challenge-based learning (CBL) is a trending educational concept in engineering education. The liter...
This paper presents the experience of designing, implementing and evaluating a ChallengeBased Learni...
This chapter illustrates a research focused on how to effectively implement the Challenge-Based Lear...
Current tendencies of product, project and services development focus on a higher consideration of t...
The ubiquitous presence of ICT in our lives calls for professionals who have a deep understanding of...
Challenge-Based Learning (CBL) is an active-learning pedagogy increasingly used in Engineering Educa...
Challenge-Based Learning (CBL) is an active-learning pedagogy increasingly used in Engineering Educa...
Challenge-based learning (CBL) is increasingly on the higher education agenda. In many universities ...
Ubiquitous computing is computing power that is integrated in devices and environments in such a way...
In this chapter, we show how to use challenge-based learning (CBL) in Operations Management (OM) edu...
Recently, a growing number of Higher Education institutions have started to implement challenge-base...
Our Challenge-Based Learning (CBL) method can be described as a special form of problem-based learni...
Challenge Based Learning (CBL) is a pedagogical approach increasingly adopted in engineering educati...
Scalable educational technology enables digital learning experiences to effectively reach a global a...
Challenge-Based Learning (CBL) is a cutting-edge educational approach that integrates traditional le...
Challenge-based learning (CBL) is a trending educational concept in engineering education. The liter...
This paper presents the experience of designing, implementing and evaluating a ChallengeBased Learni...
This chapter illustrates a research focused on how to effectively implement the Challenge-Based Lear...
Current tendencies of product, project and services development focus on a higher consideration of t...
The ubiquitous presence of ICT in our lives calls for professionals who have a deep understanding of...
Challenge-Based Learning (CBL) is an active-learning pedagogy increasingly used in Engineering Educa...
Challenge-Based Learning (CBL) is an active-learning pedagogy increasingly used in Engineering Educa...
Challenge-based learning (CBL) is increasingly on the higher education agenda. In many universities ...
Ubiquitous computing is computing power that is integrated in devices and environments in such a way...
In this chapter, we show how to use challenge-based learning (CBL) in Operations Management (OM) edu...
Recently, a growing number of Higher Education institutions have started to implement challenge-base...
Our Challenge-Based Learning (CBL) method can be described as a special form of problem-based learni...
Challenge Based Learning (CBL) is a pedagogical approach increasingly adopted in engineering educati...
Scalable educational technology enables digital learning experiences to effectively reach a global a...
Challenge-Based Learning (CBL) is a cutting-edge educational approach that integrates traditional le...
Challenge-based learning (CBL) is a trending educational concept in engineering education. The liter...