A key aspect of encouraging people's awareness about carbon dioxide (CO2) emissions associated with various products is penetration of life cycle thinking (LCT). LCT is not a simple concept and should be connected with daily behaviors; it is important to learn LCT not only in primary but also in higher education. Many previous studies suggested that active learning and games can increase the effectiveness of the learning. Against this backdrop, we developed a board game for learning LCT and investigated the effectiveness through a trial with university students. The board game covers key issues, such as power supply configuration, fuel efficiency, CO2 emissions associated with production, operational condition and efficiency, sharing activi...
Despite the increasing attention on circular economy at the policy level, the implementation of circ...
Sustainability and sustainable development have been recognized as the major challenges of the 21st ...
This board game encourages students to examine related environmental issues and interactions related...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
Today, different sectors are using Life Cycle Assessment methods to manage risk, create regulation a...
Secondary school students in Form Five, taking the KSSM syllabus, study Carbon Compound in Chapter t...
This paper explores the value of cooperative games in enhancing knowledge and generating pro-environ...
Purpose The purpose of this paper is to discuss a novel life cycle approach to education for sustai...
The use of Digital Game-Based Learning (DGBL) in manufacturing education has been on the rise. Howev...
The paper reports on the design and educational use of a board game on climate change which covers c...
This study furthers game-based learning for circular business model innovation (CBMI), the complex, ...
Alongside societal change and more sustainable living, new technologies and research will be importa...
Game-based learning has been regarded as one of the best ways to raise public awareness of important...
Carbonopolis: Letz bring it down! is a prototype board game that stimulates awareness and encourages...
Despite the increasing attention on circular economy at the policy level, the implementation of circ...
Sustainability and sustainable development have been recognized as the major challenges of the 21st ...
This board game encourages students to examine related environmental issues and interactions related...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
Today, different sectors are using Life Cycle Assessment methods to manage risk, create regulation a...
Secondary school students in Form Five, taking the KSSM syllabus, study Carbon Compound in Chapter t...
This paper explores the value of cooperative games in enhancing knowledge and generating pro-environ...
Purpose The purpose of this paper is to discuss a novel life cycle approach to education for sustai...
The use of Digital Game-Based Learning (DGBL) in manufacturing education has been on the rise. Howev...
The paper reports on the design and educational use of a board game on climate change which covers c...
This study furthers game-based learning for circular business model innovation (CBMI), the complex, ...
Alongside societal change and more sustainable living, new technologies and research will be importa...
Game-based learning has been regarded as one of the best ways to raise public awareness of important...
Carbonopolis: Letz bring it down! is a prototype board game that stimulates awareness and encourages...
Despite the increasing attention on circular economy at the policy level, the implementation of circ...
Sustainability and sustainable development have been recognized as the major challenges of the 21st ...
This board game encourages students to examine related environmental issues and interactions related...