Deep reinforcement learning (RL) has shown impressive results in a variety of domains, learning directly from high-dimensional sensory streams. However, when neural networks are trained in a fixed environment, such as a single level in a video game, they will usually overfit and fail to generalize to new levels. When RL models overfit, even slight modifications to the environment can result in poor agent performance. This paper explores how procedurally generated levels during training can increase generality. We show that for some games procedural level generation enables generalization to new levels within the same distribution. Additionally, it is possible to achieve better performance with less data by manipulating the difficult...
Imitation learning is an effective approach for training game-playing agents and, consequently, for ...
Reinforcement learning (RL) algorithms have proven transformative in a range of domains. To tackle r...
This paper examines how recent advances in sequence modeling translate for machine learning assisted...
Procedural content generation (PCG) refers to the practice of generating game content, such as level...
Environments with procedurally generated content serve as important benchmarks for testing systemati...
It has been a long-standing goal in Artificial Intelligence (AI) to build machines that can solve ta...
In this thesis we aim to improve generalisation in deep reinforcement learning. Generalisation is a ...
A procedural level generator is a tool that generates levels from noise. One approach to build gener...
Visual Reinforcement Learning (Visual RL), coupled with high-dimensional observations, has consisten...
A long standing vision of robotics research is to build autonomous systems that can adapt to unfore...
General game playing artificial intelligence has recently seen important advances due to the various...
Procedural generation of levels for video games has been around for decades but tends to not produce...
A machine learning (ML) system must learn not only to match the output of a target function on a tra...
The monumental goal of Artificial Intelligence (AI) is to model general solutions that can be applie...
In reinforcement learning (RL), key components of many algorithms are the exploration strategy and r...
Imitation learning is an effective approach for training game-playing agents and, consequently, for ...
Reinforcement learning (RL) algorithms have proven transformative in a range of domains. To tackle r...
This paper examines how recent advances in sequence modeling translate for machine learning assisted...
Procedural content generation (PCG) refers to the practice of generating game content, such as level...
Environments with procedurally generated content serve as important benchmarks for testing systemati...
It has been a long-standing goal in Artificial Intelligence (AI) to build machines that can solve ta...
In this thesis we aim to improve generalisation in deep reinforcement learning. Generalisation is a ...
A procedural level generator is a tool that generates levels from noise. One approach to build gener...
Visual Reinforcement Learning (Visual RL), coupled with high-dimensional observations, has consisten...
A long standing vision of robotics research is to build autonomous systems that can adapt to unfore...
General game playing artificial intelligence has recently seen important advances due to the various...
Procedural generation of levels for video games has been around for decades but tends to not produce...
A machine learning (ML) system must learn not only to match the output of a target function on a tra...
The monumental goal of Artificial Intelligence (AI) is to model general solutions that can be applie...
In reinforcement learning (RL), key components of many algorithms are the exploration strategy and r...
Imitation learning is an effective approach for training game-playing agents and, consequently, for ...
Reinforcement learning (RL) algorithms have proven transformative in a range of domains. To tackle r...
This paper examines how recent advances in sequence modeling translate for machine learning assisted...