This project has focused on the improvement and expansion of Classpip, a gamification tool oriented to teaching. Classpip is the result of the joint work of several EETAC students, who, like us, decided to expand and improve this tool. Gamification is a learning technique that transfers the mechanics of games to the world of education in order to achieve better results, better absorb some knowledge, improve some skills or reward specific actions through different activities and content that each user customizes according to the needs of each student, in order to attract the attention of these to achieve these objectives. In this project we have participated 4 people: Jordi Salvador, Ivan Requena, Carlos Vázquez and me, Mario Sánchez. The ob...
En la actualidad, la gamificación se ha convertido en una herramienta muy recurrente en el panorama ...
During the teaching practice a certain demotivation or frustration has been detected by the students...
In this project we have created a gamification game called memorama in which students will have the ...
This project has focused on the improvement and expansion of Classpip, a gamification tool teaching-...
This project has focused on the improvement and expansion of Classpip, a gamification tool teaching-...
This project has focused on the improvement and expansion of Classpip, a gamification tool oriented ...
The creation of this work is part of a collaborative project that is developed from the contribution...
In this project we have created a tablet application aimed at young students.This application contai...
This document contains the memory of my Final Degree Project (TFG), which has focused on making impr...
Gamification is the introduction of game mechanics in environments that are not considered playful, ...
On this document we are going to see the updates made on some modules of Classpip project and the im...
The project described below is based on the creation of a new functionality in the Classpip tool. Th...
The present paper approaches gamma classification as a learning strategy, presenting the benefits de...
Gamification is a learning method that helps to motivate students through games. Withthe application...
The project described below is based on the implementation of five games for a gamification applicat...
En la actualidad, la gamificación se ha convertido en una herramienta muy recurrente en el panorama ...
During the teaching practice a certain demotivation or frustration has been detected by the students...
In this project we have created a gamification game called memorama in which students will have the ...
This project has focused on the improvement and expansion of Classpip, a gamification tool teaching-...
This project has focused on the improvement and expansion of Classpip, a gamification tool teaching-...
This project has focused on the improvement and expansion of Classpip, a gamification tool oriented ...
The creation of this work is part of a collaborative project that is developed from the contribution...
In this project we have created a tablet application aimed at young students.This application contai...
This document contains the memory of my Final Degree Project (TFG), which has focused on making impr...
Gamification is the introduction of game mechanics in environments that are not considered playful, ...
On this document we are going to see the updates made on some modules of Classpip project and the im...
The project described below is based on the creation of a new functionality in the Classpip tool. Th...
The present paper approaches gamma classification as a learning strategy, presenting the benefits de...
Gamification is a learning method that helps to motivate students through games. Withthe application...
The project described below is based on the implementation of five games for a gamification applicat...
En la actualidad, la gamificación se ha convertido en una herramienta muy recurrente en el panorama ...
During the teaching practice a certain demotivation or frustration has been detected by the students...
In this project we have created a gamification game called memorama in which students will have the ...