This bachelor thesis focuses on the term gamification and its use in online education. In the theoretical part the thesis defines the terms "gamificiation", games" and "online education" and briefly describes the basic principles, history and usage. In the practical part, the thesis focuses on mapping out the most important websites, portals and then it selects appropriate applications that can support today's online education
AbstractThe following paper presents the model for introduction of gamification into the field of e-...
Igrifikacija je stvaranje koncepta igre u situacijama i elementima koji ne pripadaju nužno igri. Gla...
Gamification is a learning technique through which the mechanism of games is transferred to the educ...
This bachelor's thesis focuses on the topic of gamification in education and provides a complex view...
This diploma thesis is focused on the implementation of the interactive educational application base...
This article has as object of study gamification in education, presenting a discussion about the imp...
This diploma thesis focuses on a didactic game and its usage within an educational process. The subj...
The paper discusses the main issues of organizing the learning process based on the gamification. Th...
The article describes the approaches to the introduction of gamification technologies in the educati...
The focus of the present study is the concept of gamification in educational process. The relevance ...
The diploma thesis is focused on gamification and possibility of using gamification elements in the ...
Igrifikacija je postupak ugradnje mehanika igara u kontekstima nepovezanim s igrom, posebno u web i ...
Gamification is the use of game-designed elements and techniques in non-game related context. It is ...
(in english): Bachelor thesis is dealing with usage of digital educational games from student's poin...
This bachelor thesis deals with the term gamification and its use. The goal of this thesis is to det...
AbstractThe following paper presents the model for introduction of gamification into the field of e-...
Igrifikacija je stvaranje koncepta igre u situacijama i elementima koji ne pripadaju nužno igri. Gla...
Gamification is a learning technique through which the mechanism of games is transferred to the educ...
This bachelor's thesis focuses on the topic of gamification in education and provides a complex view...
This diploma thesis is focused on the implementation of the interactive educational application base...
This article has as object of study gamification in education, presenting a discussion about the imp...
This diploma thesis focuses on a didactic game and its usage within an educational process. The subj...
The paper discusses the main issues of organizing the learning process based on the gamification. Th...
The article describes the approaches to the introduction of gamification technologies in the educati...
The focus of the present study is the concept of gamification in educational process. The relevance ...
The diploma thesis is focused on gamification and possibility of using gamification elements in the ...
Igrifikacija je postupak ugradnje mehanika igara u kontekstima nepovezanim s igrom, posebno u web i ...
Gamification is the use of game-designed elements and techniques in non-game related context. It is ...
(in english): Bachelor thesis is dealing with usage of digital educational games from student's poin...
This bachelor thesis deals with the term gamification and its use. The goal of this thesis is to det...
AbstractThe following paper presents the model for introduction of gamification into the field of e-...
Igrifikacija je stvaranje koncepta igre u situacijama i elementima koji ne pripadaju nužno igri. Gla...
Gamification is a learning technique through which the mechanism of games is transferred to the educ...