The aim of this work is the design and implementation of algorithms to simplify complex polygonal models of vegetation so that it is possible to display these models in large numbers, without excessive loss of their visual appearance. The work specifically deals with both the modeling of already minimalist plant models and algorithms for their final simplification. Specifically, these algorithms include the method of converting a polygonal model to a volume map and converting the model to plates. In addition to simplifying the models, the work also deals with their display in real time and lighting
Plants are important objects in virtual environments. High complexity of shape structure is found in...
International audienceThe goal of this paper is the interactive and realistic rendering of 3D trees ...
Convenient reconstruction of natural plants is a difficult task because of their intrinsic complex g...
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The te...
The role plants play in our daily lives gives synthetically modeled trees and plants particular sign...
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant model...
This paper presents a generalized geometric foliage simplification method to efficiently construct m...
no noteInternational audienceWe present a method for interactive rendering of large outdoor scenes. ...
This paper presents a generalized geometric foliage simplification method to efficiently construct m...
This paper gives an overview of computer graphics representations of trees commonly used for the ren...
There is enough rendering power to draw more than only simple indoor scenes today and it can produce...
This paper gives an overview of computer graphics representations of trees commonly used for the ren...
This dissertation focuses on the processing, manipulation and rendering of complex data structures i...
Tree modeling and rendering is an integral part of many modern computer graphics applications. Unfor...
Real-time rendering of vegetation is one of the most important challenges in outdoor scenes. This is...
Plants are important objects in virtual environments. High complexity of shape structure is found in...
International audienceThe goal of this paper is the interactive and realistic rendering of 3D trees ...
Convenient reconstruction of natural plants is a difficult task because of their intrinsic complex g...
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The te...
The role plants play in our daily lives gives synthetically modeled trees and plants particular sign...
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant model...
This paper presents a generalized geometric foliage simplification method to efficiently construct m...
no noteInternational audienceWe present a method for interactive rendering of large outdoor scenes. ...
This paper presents a generalized geometric foliage simplification method to efficiently construct m...
This paper gives an overview of computer graphics representations of trees commonly used for the ren...
There is enough rendering power to draw more than only simple indoor scenes today and it can produce...
This paper gives an overview of computer graphics representations of trees commonly used for the ren...
This dissertation focuses on the processing, manipulation and rendering of complex data structures i...
Tree modeling and rendering is an integral part of many modern computer graphics applications. Unfor...
Real-time rendering of vegetation is one of the most important challenges in outdoor scenes. This is...
Plants are important objects in virtual environments. High complexity of shape structure is found in...
International audienceThe goal of this paper is the interactive and realistic rendering of 3D trees ...
Convenient reconstruction of natural plants is a difficult task because of their intrinsic complex g...