This thesis is dedicated to a term called virtual reality, its history, applications and possible technological adaptations. Subsequently the focus is going to shift towards a type of software called game engine. The function, historical development and various kinds of game engines are going to be closely described. Practical part of the thesis is going to be focused on making of training simulation in virtual reality. During development the unique features of the chosen game engine, thanks to which this game engine is suitable for creating such applications, are going to be used
In this thesis, the concept of virtual reality has been elaborated in the context of games, industri...
This bachelor thesis is focused on development of a VR application which allows presentation of audi...
Tato práce obsahuje popis virtuální reality a možnosti virtuální tréninků. Další část je věnována vy...
This thesis deals with phenomenon called virtual reality, its historical development and nowadays us...
This thesis deals with the concept of virtual reality, its history, present-day possibilities and av...
Virtual reality is now beginning to reach beyond the entertainment industry into other sectors. It c...
The goal of this thesis is to describe the issue of computer game creation and to develop a race gam...
The thesis is concerned with modern game engines, focusing on physical simulation and particle syste...
The purpose of the thesis was to create a proof-of-concept application that can be used as an exampl...
Computer graphics technology has come a long way. What we are able to achieve now used to be in the ...
This paper presents the use of Virtual Reality (VR) environments as didactic means of exhibition. It...
Tato práce popisuje proces tvorby 3D modelů, které budou sloužit jako prostředí v projektu Virtuální...
The bachelor's thesis is devoted to the connection of virtual reality and the teaching of this techn...
This bachelor thesis deals with creating a program for virtual reality devices. The theoretical part...
Tato práce popisuje proces tvorby 3D modelů, které budou sloužit jako prostředí v projektu Virtuální...
In this thesis, the concept of virtual reality has been elaborated in the context of games, industri...
This bachelor thesis is focused on development of a VR application which allows presentation of audi...
Tato práce obsahuje popis virtuální reality a možnosti virtuální tréninků. Další část je věnována vy...
This thesis deals with phenomenon called virtual reality, its historical development and nowadays us...
This thesis deals with the concept of virtual reality, its history, present-day possibilities and av...
Virtual reality is now beginning to reach beyond the entertainment industry into other sectors. It c...
The goal of this thesis is to describe the issue of computer game creation and to develop a race gam...
The thesis is concerned with modern game engines, focusing on physical simulation and particle syste...
The purpose of the thesis was to create a proof-of-concept application that can be used as an exampl...
Computer graphics technology has come a long way. What we are able to achieve now used to be in the ...
This paper presents the use of Virtual Reality (VR) environments as didactic means of exhibition. It...
Tato práce popisuje proces tvorby 3D modelů, které budou sloužit jako prostředí v projektu Virtuální...
The bachelor's thesis is devoted to the connection of virtual reality and the teaching of this techn...
This bachelor thesis deals with creating a program for virtual reality devices. The theoretical part...
Tato práce popisuje proces tvorby 3D modelů, které budou sloužit jako prostředí v projektu Virtuální...
In this thesis, the concept of virtual reality has been elaborated in the context of games, industri...
This bachelor thesis is focused on development of a VR application which allows presentation of audi...
Tato práce obsahuje popis virtuální reality a možnosti virtuální tréninků. Další část je věnována vy...