Digital literacy is important to improve the quality of education, especially in mathematics learning which can develop and engage students in exploring the efficient digital world for learning mathematics. The purpose of this study is to analyze the digital literacy of grade VIII students of SMP Negeri 1 Karangrejo in using GeoGebra learning media in terms of self-directed learning. This type of research is descriptive qualitative. The subjects of this study consisted of six students, and the instruments used were lesson plans, self-directed learning questionnaires, student response questionnaires, and interview guidelines. The result of this research shows that digital literacy with students who have high level for self-directed learning ...
This thesis discusses the development of Geogebra-based learning media. This study aims to produce v...
The purpose of this study was to develop mathematics teaching materials assisted by geogebra media o...
The utilization of technology as a learning resource or media has been widely used as an innovation ...
Digital literacy is important to improve the quality of education, especially in mathematics learnin...
Penelitian ini memiliki tujuan untuk menganalisis kemampuan literasi digital mahasiswa dalam pembela...
The development of technology, especially information technology change the way of view, how to work...
The development of technology 4.0 plays an important role in education, increasingly sophisticated t...
The world community has entered the era of industry 4.0 and has had an impact on human dependence on...
The world community has entered the era of industry 4.0 and has had an impact on human dependence on...
The problem that occurs in partners is the lack of the role of digital technology in learning mathem...
In the new curriculum, LK20, digital skills are defined as a basic skill. It is important for teache...
The purpose of this research is to create a learning media for the concept of geogebra to improve st...
This research is motivated by the low ability of mathematics understanding of junior high school stu...
AbstractThe rapid growth of technology for learning includes the introduction of educational softwar...
The development of GeoGebra media is a form of a technological contribution to the field of educatio...
This thesis discusses the development of Geogebra-based learning media. This study aims to produce v...
The purpose of this study was to develop mathematics teaching materials assisted by geogebra media o...
The utilization of technology as a learning resource or media has been widely used as an innovation ...
Digital literacy is important to improve the quality of education, especially in mathematics learnin...
Penelitian ini memiliki tujuan untuk menganalisis kemampuan literasi digital mahasiswa dalam pembela...
The development of technology, especially information technology change the way of view, how to work...
The development of technology 4.0 plays an important role in education, increasingly sophisticated t...
The world community has entered the era of industry 4.0 and has had an impact on human dependence on...
The world community has entered the era of industry 4.0 and has had an impact on human dependence on...
The problem that occurs in partners is the lack of the role of digital technology in learning mathem...
In the new curriculum, LK20, digital skills are defined as a basic skill. It is important for teache...
The purpose of this research is to create a learning media for the concept of geogebra to improve st...
This research is motivated by the low ability of mathematics understanding of junior high school stu...
AbstractThe rapid growth of technology for learning includes the introduction of educational softwar...
The development of GeoGebra media is a form of a technological contribution to the field of educatio...
This thesis discusses the development of Geogebra-based learning media. This study aims to produce v...
The purpose of this study was to develop mathematics teaching materials assisted by geogebra media o...
The utilization of technology as a learning resource or media has been widely used as an innovation ...