As ecosystems are complex domains, both analytical and computer-aided models can aid in gaining insights about their dynamics. One such computer-aided model is the concept of ecosystem simulation. This project aims to build an interactive and visual ecosystem simulation in the Unity game engine. The purpose is to explore how modelling of animal behavior, trait evolution and dynamic terrain can be combined with a graphical representation to create an interactive ecosystem simulator. Implementation of these aspects includes exploration of machine learning and reactive behavior for animals, terrain generation, genetic reproductive algorithms as well as run-time visualization and collection of data. The effects of these aspects are evaluated us...
International audienceEcology, like many disciplines, commonly relies on simulation to provide insig...
With recent increases in computing power, virtual worlds are now larger and more complex than ever. ...
We start by discussing the link between ecosystem simulators and general AI. Then we present the ope...
In this paper, we present a novel implementation of an ecosystem simulation. In our previous work, w...
Ecosystem models can be used for understanding general phenomena of evolution, ecology, and ethology...
Our goal is to create a simulation platform for the study of ecological niching that can be extended...
We start by discussing the link between ecosystem simulators and artificial general intelligence (AG...
The development of computer-generated ecosystem simulations are becoming more common due to the grea...
We present an ecosystem simulator with three-dimensional models of topography and terrain. The simul...
The project studies the evolution of some digital organisms in a simple world whose rules they learn...
A generic model is presented for ecosystems inhabited by artificial animals, or animats, that develo...
Ovaj rad bavi se simulacijom ekosustava napravljenog u okruženju za razvoj digitalnih igara Unity. U...
Ovaj rad bavi se simulacijom ekosustava napravljenog u okruženju za razvoj digitalnih igara Unity. U...
With recent increases in computing power, virtual worlds are now larger and more complex than ever. ...
International audienceEcology, like many disciplines, commonly relies on simulation to provide insig...
International audienceEcology, like many disciplines, commonly relies on simulation to provide insig...
With recent increases in computing power, virtual worlds are now larger and more complex than ever. ...
We start by discussing the link between ecosystem simulators and general AI. Then we present the ope...
In this paper, we present a novel implementation of an ecosystem simulation. In our previous work, w...
Ecosystem models can be used for understanding general phenomena of evolution, ecology, and ethology...
Our goal is to create a simulation platform for the study of ecological niching that can be extended...
We start by discussing the link between ecosystem simulators and artificial general intelligence (AG...
The development of computer-generated ecosystem simulations are becoming more common due to the grea...
We present an ecosystem simulator with three-dimensional models of topography and terrain. The simul...
The project studies the evolution of some digital organisms in a simple world whose rules they learn...
A generic model is presented for ecosystems inhabited by artificial animals, or animats, that develo...
Ovaj rad bavi se simulacijom ekosustava napravljenog u okruženju za razvoj digitalnih igara Unity. U...
Ovaj rad bavi se simulacijom ekosustava napravljenog u okruženju za razvoj digitalnih igara Unity. U...
With recent increases in computing power, virtual worlds are now larger and more complex than ever. ...
International audienceEcology, like many disciplines, commonly relies on simulation to provide insig...
International audienceEcology, like many disciplines, commonly relies on simulation to provide insig...
With recent increases in computing power, virtual worlds are now larger and more complex than ever. ...
We start by discussing the link between ecosystem simulators and general AI. Then we present the ope...