Escapism motivations and related processes (e.g., avoidance, dissociation, relaxation, and emotion dysregulation) have been identified as risk factors for problematic gaming. However, the escapism construct has often been poorly conceptualized and operationalized in assessment instruments. In their systematic review, Melodia et al. (2020) proposed that conceptualizing escapism as an avoidant coping strategy could provide a sound basis for further study of problematic gaming. In this commentary, we critically examine some terminological and conceptual issues in relation to escapism to guide future research
Research examining the relationship between gaming disorder, gaming motivations, and mental health i...
The recent inclusion of gaming disorder in the ICD-11 as a mental disorder has further increased the...
The technological era today has brought out a new kind of addiction to the world: the gaming addicti...
Escapism motivations and related processes (e.g., avoidance, dissociation, relaxation, and emotion d...
Escapism is a diversion of the mind into entertainment or imag- inative activity to escape from rout...
The term escapism tends to be used in game research without providing any extensive definition of wh...
peer reviewedBACKGROUND: A positive relationship between problematic gaming and escapism motivation ...
Background A positive relationship between problematic gaming and escapism motivation to play video...
A link between escapist motivations for playing Massively Multiplayer Online Role-Playing Games (MMO...
Purpose of Review The present article consists of a systematic review of recent (2007–2018) empirica...
peer reviewedFrom the theory of compensatory Internet use, escapism through videogames may constitut...
Gaming disorder (GD) is a new health condition still requiring a lot of evidence established around ...
From the theory of compensatory Internet use, escapism through videogames may constitute a coping st...
The purpose of this study was to empirically test the proposed theory of compensatory internet use, ...
Excessive online behaviors refer to harmful or disproportionate use of digital network applications....
Research examining the relationship between gaming disorder, gaming motivations, and mental health i...
The recent inclusion of gaming disorder in the ICD-11 as a mental disorder has further increased the...
The technological era today has brought out a new kind of addiction to the world: the gaming addicti...
Escapism motivations and related processes (e.g., avoidance, dissociation, relaxation, and emotion d...
Escapism is a diversion of the mind into entertainment or imag- inative activity to escape from rout...
The term escapism tends to be used in game research without providing any extensive definition of wh...
peer reviewedBACKGROUND: A positive relationship between problematic gaming and escapism motivation ...
Background A positive relationship between problematic gaming and escapism motivation to play video...
A link between escapist motivations for playing Massively Multiplayer Online Role-Playing Games (MMO...
Purpose of Review The present article consists of a systematic review of recent (2007–2018) empirica...
peer reviewedFrom the theory of compensatory Internet use, escapism through videogames may constitut...
Gaming disorder (GD) is a new health condition still requiring a lot of evidence established around ...
From the theory of compensatory Internet use, escapism through videogames may constitute a coping st...
The purpose of this study was to empirically test the proposed theory of compensatory internet use, ...
Excessive online behaviors refer to harmful or disproportionate use of digital network applications....
Research examining the relationship between gaming disorder, gaming motivations, and mental health i...
The recent inclusion of gaming disorder in the ICD-11 as a mental disorder has further increased the...
The technological era today has brought out a new kind of addiction to the world: the gaming addicti...