Nowadays, Virtual Reality (VR) technology, a new transformation tool that could help to improve the educational process towards highly competitive, increased productivity and consistent to innovate. This research is conducted by quantitative questionnaire method to explore the level of awareness and investigate the level of preparedness of the UUM student towards the use of VR technology for educational drives. The level of awareness and preparedness among the learners should be rose in order to be ready for the tide of the Fourth Industrial Revolution (IR4). Future research should include the factor that affect the level of awareness and the level of preparedness
E-learning has become a prominent and effective role in recent years. The factor of place and time b...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
Since its emergence in the 1960s, the use of virtual reality (VR) has grown progressively. This wide...
Virtual reality in education is at its center stage. For students to gain relevant skills there is a...
Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated imagi...
Virtual reality can be defined as “near reality” where virtual is near and reality is experience by ...
The field of education is an ever-evolving area constantly enriched by newly discovered techniques p...
Technology Acceptance Model (TAM) has received great recognition through the various research conduc...
Virtual reality (VR) can be adapted to teach many topics and may be particularly effective for compl...
This study discusses students' perceptions of virtual reality as an education aid. There are three o...
Abstract: Virtual Reality (VR) technology has gained increasing recognition for its potential to rev...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
Indonesia's development of information and communication technology has overgrown. This can be seen ...
Virtual Reality (VR) is transforming organizational training as users are immersed in realistic situ...
The study investigated the extent of science teachers’ awareness of availability and use of virtual ...
E-learning has become a prominent and effective role in recent years. The factor of place and time b...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
Since its emergence in the 1960s, the use of virtual reality (VR) has grown progressively. This wide...
Virtual reality in education is at its center stage. For students to gain relevant skills there is a...
Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated imagi...
Virtual reality can be defined as “near reality” where virtual is near and reality is experience by ...
The field of education is an ever-evolving area constantly enriched by newly discovered techniques p...
Technology Acceptance Model (TAM) has received great recognition through the various research conduc...
Virtual reality (VR) can be adapted to teach many topics and may be particularly effective for compl...
This study discusses students' perceptions of virtual reality as an education aid. There are three o...
Abstract: Virtual Reality (VR) technology has gained increasing recognition for its potential to rev...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
Indonesia's development of information and communication technology has overgrown. This can be seen ...
Virtual Reality (VR) is transforming organizational training as users are immersed in realistic situ...
The study investigated the extent of science teachers’ awareness of availability and use of virtual ...
E-learning has become a prominent and effective role in recent years. The factor of place and time b...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
Since its emergence in the 1960s, the use of virtual reality (VR) has grown progressively. This wide...