How can a fictional, artificial society be designed and generated? By creating a design fiction (Dunne and Raby., 2013) of alternative societies and designing a digital world of artificial intelligent species, I try to engage people interested in interactive media and concerned about social minorities and our technology-related future. Digital Leak Responding is a design fiction built upon a digital incubator for artificially intelligent species. Living in the virtual space of the digital incubator, these imaginary creatures can evolve their embedded artificial intelligence by interacting with the environment; Evolution, in other words (Fogel, 1995). Such an adaptive strategy gives them the potential to collaborate (or not) and for artifi...
Can computers be creative? Is algorithmic art just a form of Candy Crush? Cutting through the smoke ...
Over the last decade design fiction, the speculative design method, has been cultivated within the d...
We study the use of the generative systems known as computational ecosystems to convey artistic and ...
How can a fictional, artificial society be designed and generated? By creating a design fiction (Dun...
The progress in the scientific understanding/simulation of the evolution mechanisms and the first te...
UID/SOC/04647/2013The object of this paper is to discuss the concept(s) of Design Fiction(s), and to...
The development of automatic narrative systems has been largely driven by the engineering tendency t...
Design fiction is a type of speculative design, where story worlds are crafted to then be used as a ...
Artificialities: From Artificial Intelligence to Artificial Culture Subjectivity, Embodiment and Te...
The paper proposes a framework that combines behavioral and computational experiments employing fict...
Changes in business and social environments have led society towards a complex landscape in which th...
Current work on design fiction has discussed their use for personal reflection, sharing with collabo...
Science-fiction prototyping is often used to explore the social implications of science and technolo...
Science-fiction prototyping is often used to explore the social implications of science and technolo...
© 2019 for this paper by its authors. Use permitted under the Creative Commons License Attribution 4...
Can computers be creative? Is algorithmic art just a form of Candy Crush? Cutting through the smoke ...
Over the last decade design fiction, the speculative design method, has been cultivated within the d...
We study the use of the generative systems known as computational ecosystems to convey artistic and ...
How can a fictional, artificial society be designed and generated? By creating a design fiction (Dun...
The progress in the scientific understanding/simulation of the evolution mechanisms and the first te...
UID/SOC/04647/2013The object of this paper is to discuss the concept(s) of Design Fiction(s), and to...
The development of automatic narrative systems has been largely driven by the engineering tendency t...
Design fiction is a type of speculative design, where story worlds are crafted to then be used as a ...
Artificialities: From Artificial Intelligence to Artificial Culture Subjectivity, Embodiment and Te...
The paper proposes a framework that combines behavioral and computational experiments employing fict...
Changes in business and social environments have led society towards a complex landscape in which th...
Current work on design fiction has discussed their use for personal reflection, sharing with collabo...
Science-fiction prototyping is often used to explore the social implications of science and technolo...
Science-fiction prototyping is often used to explore the social implications of science and technolo...
© 2019 for this paper by its authors. Use permitted under the Creative Commons License Attribution 4...
Can computers be creative? Is algorithmic art just a form of Candy Crush? Cutting through the smoke ...
Over the last decade design fiction, the speculative design method, has been cultivated within the d...
We study the use of the generative systems known as computational ecosystems to convey artistic and ...