There is an increasing focus on improving remote education through bringing lectures into virtual reality (VR) especially when a huge number of universities are heavily affected by COVID19. However, there is little research on the evaluation for these designed VR spaces, in particular, concerning the relationship between the spatial design and the learning effectiveness. This thesis aims at using an architecture theory, space syntax, to evaluate the learning or collaborative spaces in VR in mainstream platforms and to investigate the potential usage of space syntax to assist designing an effective learning environment in VR. We analyzed 3 different types of classrooms in Mozilla Hubs school with space syntax. We also conducted 2 rounds of i...
In this paper we provide a revised presentation of our investigation of how architectural digital de...
These documents have been reviewed by Safe Assignment.A small exposition center for St. Paul, MN. T...
The application of Virtual Reality (VR) is important on higher education level; it is also imperativ...
There is an increasing focus on improving remote education through bringing lectures into virtual re...
Part 3: Specific ContextsInternational audienceSpace syntax is an important knowledge domain and foc...
In this article, the author seeks to investigate the interplay between space, interaction and learni...
In this article, the author seeks to investigate the interplay between space, interaction and learni...
This thesis deals with the architectural aspect of virtual environment design. It aims at proposing ...
Traditionally on-campus education often is associated with lecture thea- tres and tutorial rooms, an...
There are numerous approaches and tools for creating a virtual learning environment. The most common...
This paper examines how the effects of virtual space on learning have been elucidated in recent rese...
This research starts by establishing from literature the importance of architectural design elements...
Teachers have always been required to work within the classroom spaces provided to them. The bricks ...
The future of design teaching is going toward new reflections and challenges in the field, due to th...
This research starts by establishing from literature the importance of architectural design elements...
In this paper we provide a revised presentation of our investigation of how architectural digital de...
These documents have been reviewed by Safe Assignment.A small exposition center for St. Paul, MN. T...
The application of Virtual Reality (VR) is important on higher education level; it is also imperativ...
There is an increasing focus on improving remote education through bringing lectures into virtual re...
Part 3: Specific ContextsInternational audienceSpace syntax is an important knowledge domain and foc...
In this article, the author seeks to investigate the interplay between space, interaction and learni...
In this article, the author seeks to investigate the interplay between space, interaction and learni...
This thesis deals with the architectural aspect of virtual environment design. It aims at proposing ...
Traditionally on-campus education often is associated with lecture thea- tres and tutorial rooms, an...
There are numerous approaches and tools for creating a virtual learning environment. The most common...
This paper examines how the effects of virtual space on learning have been elucidated in recent rese...
This research starts by establishing from literature the importance of architectural design elements...
Teachers have always been required to work within the classroom spaces provided to them. The bricks ...
The future of design teaching is going toward new reflections and challenges in the field, due to th...
This research starts by establishing from literature the importance of architectural design elements...
In this paper we provide a revised presentation of our investigation of how architectural digital de...
These documents have been reviewed by Safe Assignment.A small exposition center for St. Paul, MN. T...
The application of Virtual Reality (VR) is important on higher education level; it is also imperativ...