A classic "rendezvous search" problem is the "astronaut problem," in which two agents are placed on a sphere and move around until they meet. Research focuses on finding an optimal strategy for both agents to use. We consider a model that utilizes discrete units of time, with movement along the edges of vertex-transitive solids. The search ends when the two agents can see each other. We first examine the five platonic solids, then look at several larger Archimedean solids for comparison. We compare the mean times to meet on the solids under an unbiased random walk strategy, and we alter assumptions and strategies in various versions of the search to see how certain changes affect the mean time to end. One version involves the possibility of...
We analyze the optimal behavior of two players who are lost on a planar surface and who want to meet...
International audienceWe study rendezvous of two anonymous agents, where each agent knows its own in...
The player-symmetric rendezvous search problem on the line is considered. We introduce a new way to...
The astronaut problem is an open problem in the field of rendezvous search. The premise is that two ...
We have found a formulation that improves upon the best values for rendezvous search on the complete...
In a rendezvous search problem, two players are placed in a network and must try to meet each other ...
Rendezvous problems and search games (with two players) are related problems. In a rendezvous proble...
Two agents are placed randomly on nodes of a known graph. They are aware of their own position, up t...
Two players are placed on the integer lattice Zn (consisting of points in n-dimensional space with a...
Two players are placed on the integer lattice Z n (consisting of points in n-dimensional space with ...
The player-symmetric rendezvous search problem on the line is considered. We introduce a new way to ...
The classical asymmetric rendezvous search problem on the line is faced by two people who, facing in...
The Rendezvous search problem asks how two noncomunnicating players, who move at unit-speed after a ...
In the symmetric rendezvous search game played on n locations two players are initially placed at tw...
We consider the rendezvous problem faced by two mobile agents, initially placed according to a known...
We analyze the optimal behavior of two players who are lost on a planar surface and who want to meet...
International audienceWe study rendezvous of two anonymous agents, where each agent knows its own in...
The player-symmetric rendezvous search problem on the line is considered. We introduce a new way to...
The astronaut problem is an open problem in the field of rendezvous search. The premise is that two ...
We have found a formulation that improves upon the best values for rendezvous search on the complete...
In a rendezvous search problem, two players are placed in a network and must try to meet each other ...
Rendezvous problems and search games (with two players) are related problems. In a rendezvous proble...
Two agents are placed randomly on nodes of a known graph. They are aware of their own position, up t...
Two players are placed on the integer lattice Zn (consisting of points in n-dimensional space with a...
Two players are placed on the integer lattice Z n (consisting of points in n-dimensional space with ...
The player-symmetric rendezvous search problem on the line is considered. We introduce a new way to ...
The classical asymmetric rendezvous search problem on the line is faced by two people who, facing in...
The Rendezvous search problem asks how two noncomunnicating players, who move at unit-speed after a ...
In the symmetric rendezvous search game played on n locations two players are initially placed at tw...
We consider the rendezvous problem faced by two mobile agents, initially placed according to a known...
We analyze the optimal behavior of two players who are lost on a planar surface and who want to meet...
International audienceWe study rendezvous of two anonymous agents, where each agent knows its own in...
The player-symmetric rendezvous search problem on the line is considered. We introduce a new way to...