This thesis suggests that new tools and technology can be used for production of relevant data and insights from the study of human performance in simulator and field experiments. It examines some of the theoretical perspectives behind data collection and human performance assessment, and argues for a high resemblance of the real world and use of subject matter expertise in simulator studies. A model is proposed, suggesting that human performance measurement should be tightly coupled to the topic of study and have a close connection to the time line. This coupling requires new techniques for continuous data collection, and eye movement tracking has been identified as a promising basis for this type of measures. One way of improving realism...
Simulation-based training has seen an increased use of extended reality, that is, augmented reality ...
Summarization: It is increasingly important to provide fidelity mecrics for rendered images and inte...
It is increasingly important to provide fidelity mecrics for rendered images and interactive virtual...
The study of human perception has evolved from examining simple tasks executed in reduced laboratory...
Human errors during operations, probably more clearly referred to as human or action failures, play ...
The study of human perception has evolved from examining simple tasks executed in reduced laboratory...
This data article describes the experimental data used in the research article “Incorporating indivi...
The research presented in this thesis explores the impact of Augmented Reality on human performance,...
Virtual reality technologies known since the 1990s have virtually disappeared. They have been replac...
Virtual reality is now being used throughout various sectors. It is a tool which is being increasing...
This applied session deals with the design of immersive environments for human motion performance an...
There is evidence that human perception of their interaction with real and virtual objects is indist...
Virtual reality (VR) enables the simulation of worlds in a computer-generated environment. Over the ...
Analysis of human-related aspects is fundamental to guarantee workers’ wellbeing, which directly lim...
International audienceIt has been reported that virtual reality can be a useful tool for ergonomics ...
Simulation-based training has seen an increased use of extended reality, that is, augmented reality ...
Summarization: It is increasingly important to provide fidelity mecrics for rendered images and inte...
It is increasingly important to provide fidelity mecrics for rendered images and interactive virtual...
The study of human perception has evolved from examining simple tasks executed in reduced laboratory...
Human errors during operations, probably more clearly referred to as human or action failures, play ...
The study of human perception has evolved from examining simple tasks executed in reduced laboratory...
This data article describes the experimental data used in the research article “Incorporating indivi...
The research presented in this thesis explores the impact of Augmented Reality on human performance,...
Virtual reality technologies known since the 1990s have virtually disappeared. They have been replac...
Virtual reality is now being used throughout various sectors. It is a tool which is being increasing...
This applied session deals with the design of immersive environments for human motion performance an...
There is evidence that human perception of their interaction with real and virtual objects is indist...
Virtual reality (VR) enables the simulation of worlds in a computer-generated environment. Over the ...
Analysis of human-related aspects is fundamental to guarantee workers’ wellbeing, which directly lim...
International audienceIt has been reported that virtual reality can be a useful tool for ergonomics ...
Simulation-based training has seen an increased use of extended reality, that is, augmented reality ...
Summarization: It is increasingly important to provide fidelity mecrics for rendered images and inte...
It is increasingly important to provide fidelity mecrics for rendered images and interactive virtual...