The goals of this project was to learn the industry standards of what good and challenging game AI was. The author reviewed literature on the topic and had personal correspondence where the research questions was answered by professionals within the field. The availability of open literature and the openness of the professionals really helped with understanding the industry standards to game AI.Using the information from the research a prototype system adhering to the industry standard was made with the intention of expanding it into an experimental prototype using unorthodox techniques to achieve the appearance of intelligence. By practical application of the methods learned it became apparent certain theoretical ideas was not optimally c...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
The time and money spent on video games are rapidly increasing, as the annual U.S game industry cons...
In this paper we try to determine the effectiveness of differ-ent AI techniques used in simple games...
Artificial Intelligence (AI) techniques are successfully used and applied in a wide range of areas, ...
A game, sometimes known as a video game, is a form of modern technology-based game. Gaming is curren...
Artificial intelligence (AI) programming has a wide variety of aspects of which only the decision sy...
The work presented in this dissertation revolves around the problem of designing artificial intellig...
The main objective of this report is to highlight the application of artificial intelligence techniq...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
This paper discusses some of the most interesting challenges to which the games research community m...
Although one of the fundamental goals of AI is to understand and develop intelligent systems that ha...
Games have long been seen as the perfect test-bed for artificial intelligence (AI) methods and are a...
This paper discusses some of the most interesting challenges to which the games research community m...
Videogames are software systems expressed in structure code and data, but it’s far from obvious how ...
Researchers in the field of artificial intelligence (AI) are be-coming increasingly interested in co...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
The time and money spent on video games are rapidly increasing, as the annual U.S game industry cons...
In this paper we try to determine the effectiveness of differ-ent AI techniques used in simple games...
Artificial Intelligence (AI) techniques are successfully used and applied in a wide range of areas, ...
A game, sometimes known as a video game, is a form of modern technology-based game. Gaming is curren...
Artificial intelligence (AI) programming has a wide variety of aspects of which only the decision sy...
The work presented in this dissertation revolves around the problem of designing artificial intellig...
The main objective of this report is to highlight the application of artificial intelligence techniq...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
This paper discusses some of the most interesting challenges to which the games research community m...
Although one of the fundamental goals of AI is to understand and develop intelligent systems that ha...
Games have long been seen as the perfect test-bed for artificial intelligence (AI) methods and are a...
This paper discusses some of the most interesting challenges to which the games research community m...
Videogames are software systems expressed in structure code and data, but it’s far from obvious how ...
Researchers in the field of artificial intelligence (AI) are be-coming increasingly interested in co...
The General Video Game AI framework and competition pose the problem of creating artificial intellig...
The time and money spent on video games are rapidly increasing, as the annual U.S game industry cons...
In this paper we try to determine the effectiveness of differ-ent AI techniques used in simple games...