As Virtual Reality becomes evermore popular, research is needed to find areas this new technology can be used for. As regular computer games have already been tested for educational purposes, some successfully, it is natural to continue this trend in Virtual Reality. As games and Virtual Reality separately provide increased visualisation, together they may greatly improve this for school subjects where this is needed. VRChemist is a Virtual Reality game designed primarily for high school students, and visualises atoms and molecules in a brand new way. VRChemist was tested on 7 teachers and 17 students from two Norwegian high schools to see if students and staff alike agreed that this added visual representation may be of great aid to supple...
This research has been emphasizing on the use of virtual reality as an education-delivering tool tha...
Human-Computer Interaction and technology-aided instruction are beginning to focus on Virtual Realit...
Virtual Reality (VR) has become a much more common household commodity thanks to the proliferation o...
It is essential to expose students to real situations in science courses, to experience how classroo...
Students studying Pharmacy often lack motivation to engage with chemical principles. In particular, ...
Titration was one of the chemistry concepts that require practicum in the learning process. But, man...
Virtual Reality (VR) has become a much more common household commodity thanks to the proliferation o...
Virtual Reality (VR) has become a much more common household commodity thanks to the proliferation o...
Virtual Reality (VR) and its related technologies have paved the way to new opportunities that can b...
The use of augmented and virtual reality now offer new ways to deliver a secondary school education....
By comparing two-dimensional (2D) chemical animations designed for computer’s desktop with three-dim...
This study is aimed at determining the effectiveness of using virtual reality (VR) toward students’ ...
Virtual reality (VR) technology opens a vast opportunity to be applied in the field of education. Th...
Virtual reality (VR) technology opens a vast opportunity to be applied in the field of education. Th...
Simulations play a major role in education not only because they provide realistic models with which...
This research has been emphasizing on the use of virtual reality as an education-delivering tool tha...
Human-Computer Interaction and technology-aided instruction are beginning to focus on Virtual Realit...
Virtual Reality (VR) has become a much more common household commodity thanks to the proliferation o...
It is essential to expose students to real situations in science courses, to experience how classroo...
Students studying Pharmacy often lack motivation to engage with chemical principles. In particular, ...
Titration was one of the chemistry concepts that require practicum in the learning process. But, man...
Virtual Reality (VR) has become a much more common household commodity thanks to the proliferation o...
Virtual Reality (VR) has become a much more common household commodity thanks to the proliferation o...
Virtual Reality (VR) and its related technologies have paved the way to new opportunities that can b...
The use of augmented and virtual reality now offer new ways to deliver a secondary school education....
By comparing two-dimensional (2D) chemical animations designed for computer’s desktop with three-dim...
This study is aimed at determining the effectiveness of using virtual reality (VR) toward students’ ...
Virtual reality (VR) technology opens a vast opportunity to be applied in the field of education. Th...
Virtual reality (VR) technology opens a vast opportunity to be applied in the field of education. Th...
Simulations play a major role in education not only because they provide realistic models with which...
This research has been emphasizing on the use of virtual reality as an education-delivering tool tha...
Human-Computer Interaction and technology-aided instruction are beginning to focus on Virtual Realit...
Virtual Reality (VR) has become a much more common household commodity thanks to the proliferation o...