Introduction The interest in so called “Serious Games” (SGs) in education has increased, with several new RCTs in just the last few years, but there is not yet a clear consensus as to the potential benefit of using Serious Games in education. The objective of our study was to evaluate a Serious Game entitled “Save Your Skin” (SYS). We sought to contribute to the literature on SGs, and their application to higher education, more specifically the teaching of medicine. We also wanted to assess 4th year medical students’ opinions on the learning modalities available to them in terms of usage, degree of motivation, trustworthiness and relevance to exams. Methods Students were randomized to receive 100 multiple choice questions (MCQs) in derma...
If you look around carefully, you see a lot of use of game elements that aim to motivate people towa...
BackgroundGames with educational intent offer a possible advantage of being more interactive and inc...
Background: The application of digital games for training medical professionals is on the rise. So-c...
It seems necessary to review the literature to explore the effectiveness of serious games in educati...
Introduction: The literature shows an optimistic landscape for the effectiveness of games in medical...
Background: Musculoskeletal diseases are major causes of ill health which can lead to significant ph...
Title.Educational gaming in the health sciences: systematic review. Aim. This paper is a report of a...
Computer-based learning methodologies have become more prevalent in the last decade. Web-based serio...
BACKGROUND: Serious games have the potential to teach complex cognitive skills in an engaging way, a...
Serious games may resolve problems relating to low motivation in complex medical topics such as anat...
Background: Digital games have been demonstrated to be beneficial for a range of non-recreational pu...
Background: Serious games enable the simulation of daily working practices and constitute a potentia...
Game-based learning has come to prominence as new tools are now available to aid students learn and ...
Modern healthcare education has occurred in an era of great challenges, but also of great opportunit...
Nowadays it is claimed that one method to learn how to execute a task is to present it as a gaming a...
If you look around carefully, you see a lot of use of game elements that aim to motivate people towa...
BackgroundGames with educational intent offer a possible advantage of being more interactive and inc...
Background: The application of digital games for training medical professionals is on the rise. So-c...
It seems necessary to review the literature to explore the effectiveness of serious games in educati...
Introduction: The literature shows an optimistic landscape for the effectiveness of games in medical...
Background: Musculoskeletal diseases are major causes of ill health which can lead to significant ph...
Title.Educational gaming in the health sciences: systematic review. Aim. This paper is a report of a...
Computer-based learning methodologies have become more prevalent in the last decade. Web-based serio...
BACKGROUND: Serious games have the potential to teach complex cognitive skills in an engaging way, a...
Serious games may resolve problems relating to low motivation in complex medical topics such as anat...
Background: Digital games have been demonstrated to be beneficial for a range of non-recreational pu...
Background: Serious games enable the simulation of daily working practices and constitute a potentia...
Game-based learning has come to prominence as new tools are now available to aid students learn and ...
Modern healthcare education has occurred in an era of great challenges, but also of great opportunit...
Nowadays it is claimed that one method to learn how to execute a task is to present it as a gaming a...
If you look around carefully, you see a lot of use of game elements that aim to motivate people towa...
BackgroundGames with educational intent offer a possible advantage of being more interactive and inc...
Background: The application of digital games for training medical professionals is on the rise. So-c...